Space Engineers

Space Engineers

Modular Encounters Systems
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Oppdatering: 23. juli 2019 @ 10.43

Tweaked Drone Behaviors File Settings

Oppdatering: 19. juli 2019 @ 18.44

- Reworked Boss Encounter System to fix GPS issues (untested in multiplayer)
- Added ImperialMod to NPC Weapon Randomizer Blacklist by Default (temporary until root of elusive crash can be narrowed down).
- Added General Config options to allow Blacklist or Whitelist of target weapons to be replaced on NPC grids (eg: don't replace interior turrets, only replace gatling turrets, etc etc).
- Added Random Number Roll option for spawngroup tags.

New spawngroup features will be documented on the GitHub page this weekend if all goes well. Life be demanding lately...

Oppdatering: 5. juli 2019 @ 16.12

- ReplenishSystems Spawngroup Tag now fills Tanks (at ObjectBuilder level)
- Added Tags for SpawnGroups to allow ignoring of global weapon randomizer blacklist/whitelist

Oppdatering: 18. juni 2019 @ 10.52

- Added 'Reset All Settings' Chat Command To Guide
- Added New Spawner Mode (Wave Spawner) For Space Cargo Ships.
- Added Mod Weight Support for SpawnGroup selection (mods with more SpawnGroups will get a little more priority, but won't completely drown out mods with fewer SpawnGroups ).

Oppdatering: 15. mai 2019 @ 7.24

- Added Log Note Indicating Mod Version

Oppdatering: 15. mai 2019 @ 7.20

Derp

Oppdatering: 15. mai 2019 @ 6.50

- Added Crash-fix for previous update

Oppdatering: 14. mai 2019 @ 19.18

- Changed SpawnGroup Selection System - Mods With Fewer SpawnGroups Should Now Be Able To Spawn Their Encounters More Frequently.
- Added Chat Command To Reset All Spawner Settings To Default

Oppdatering: 8. mai 2019 @ 12.52

- Fixed issue with Planetary Cargo Ships running out of Hydrogen too quickly.
- Removed old/broken NPC Hydrogen Tank refill method.

Oppdatering: 7. mai 2019 @ 19.12

- Fixed issue with NPC Ownership Detection with Subgrids