Garry's Mod
gmDoom Maps
Hiển thị 1-10 trong 19 mục
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Cập nhật: 14 Thg11, 2024 @ 7:13pm
bởi Jcw87

- Fixed erroneous TEXTUREFLAGS_PROCEDURAL flag in render target creation

Cập nhật: 28 Thg07, 2024 @ 6:55am
bởi Jcw87

- Fixed map collision issue on dev and x86-64 branches
- Cancel velocity when teleporting to the next map

Cập nhật: 2 Thg02, 2023 @ 6:44pm

- Fixed invalid bool arguments to PhysicsInitConvex and PhysicsInitMultiConvex

Cập nhật: 1 Thg03, 2021 @ 10:45pm

- Clients will now load a map locally if they have it
- Fixed secret exits
- Fixed a rendering conflict with other entities that set the lightmap texture

Cập nhật: 21 Thg01, 2020 @ 8:41pm

Some changes were being held back due to a potential conflict with other addons, so quite a few changes have accumulated (the potential conflict still isn't resolved, other addons that use lightmaps may break things).

- Added 'slime trails' fix (fewer holes in meshes)
- Improved experimental rendering path.
- Switched mesh generation over from IMesh:BuildFromTriangles() to the mesh library.
- Changed sector lighting to use a lightmap instead of changing material vars.
- Changed texture loading/rendering to use render.OverrideAlphaWriteEnable instead of stencils
- Maps are now sent to clients as fast as they can be received.
- Map downloads now use compression.
- Changed map selection to more accurately reflect the map content of a wad.
- Disabled DComboBox sorting on difficulty selection.

Cập nhật: 8 Thg06, 2014 @ 11:57pm

- Added blocking behaviors to crushers/doors. Won't do anything until the next Garry's Mod update.

Cập nhật: 5 Thg04, 2014 @ 3:15pm

- Fixed an incompatibility with gmDoom's recent Doomguy mode that would cause player entities to be deleted when a map unloaded.
- Added visible feedback for loading maps.

Cập nhật: 21 Thg06, 2013 @ 2:23am

- Fixed a problem where certain effects that made use of the stencil buffer (such as physgun halos) would cause newly rendered wall textures to be transparent.

Cập nhật: 6 Thg06, 2013 @ 10:19pm

- Fixed invisible wall textures for computers that didn't like the previous fix.

Cập nhật: 5 Thg06, 2013 @ 5:59pm

- Fixed invisible wall textures caused by gmod update.