Garry's Mod

Garry's Mod

gmDoom Maps
19개 중 1~10개 표시 중
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업데이트: 2024년 11월 14일 오후 7시 13분
작성자: Jcw87

- Fixed erroneous TEXTUREFLAGS_PROCEDURAL flag in render target creation

업데이트: 2024년 7월 28일 오전 6시 55분
작성자: Jcw87

- Fixed map collision issue on dev and x86-64 branches
- Cancel velocity when teleporting to the next map

업데이트: 2023년 2월 2일 오후 6시 44분

- Fixed invalid bool arguments to PhysicsInitConvex and PhysicsInitMultiConvex

업데이트: 2021년 3월 1일 오후 10시 45분

- Clients will now load a map locally if they have it
- Fixed secret exits
- Fixed a rendering conflict with other entities that set the lightmap texture

업데이트: 2020년 1월 21일 오후 8시 41분

Some changes were being held back due to a potential conflict with other addons, so quite a few changes have accumulated (the potential conflict still isn't resolved, other addons that use lightmaps may break things).

- Added 'slime trails' fix (fewer holes in meshes)
- Improved experimental rendering path.
- Switched mesh generation over from IMesh:BuildFromTriangles() to the mesh library.
- Changed sector lighting to use a lightmap instead of changing material vars.
- Changed texture loading/rendering to use render.OverrideAlphaWriteEnable instead of stencils
- Maps are now sent to clients as fast as they can be received.
- Map downloads now use compression.
- Changed map selection to more accurately reflect the map content of a wad.
- Disabled DComboBox sorting on difficulty selection.

업데이트: 2014년 6월 8일 오후 11시 57분

- Added blocking behaviors to crushers/doors. Won't do anything until the next Garry's Mod update.

업데이트: 2014년 4월 5일 오후 3시 15분

- Fixed an incompatibility with gmDoom's recent Doomguy mode that would cause player entities to be deleted when a map unloaded.
- Added visible feedback for loading maps.

업데이트: 2013년 6월 21일 오전 2시 23분

- Fixed a problem where certain effects that made use of the stencil buffer (such as physgun halos) would cause newly rendered wall textures to be transparent.

업데이트: 2013년 6월 6일 오후 10시 19분

- Fixed invisible wall textures for computers that didn't like the previous fix.

업데이트: 2013년 6월 5일 오후 5시 59분

- Fixed invisible wall textures caused by gmod update.