Stellaris

Stellaris

Ancient Cache of Technologies
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更新于:2019 年 9 月 9 日 上午 1:03

- Fixes Tidebringer Cannon not appearing after researched.

- Nerfs the amount of FE's compensation resources by roughly half.

- Fixes some techs showing wrong descriptions.

更新于:2019 年 9 月 6 日 上午 6:01

- Fixes the bugs where Fallen Empires misunderstand their intended roles and declare War in Hell before they actually awaken. They are not allowed to break through from their mission...that is their intended role in the simulation. Their roles are to be a quiet, moody little grandpa until they awaken.

更新于:2019 年 9 月 6 日 上午 3:18

- Fixes the bug where AFE will immediately declare War in Hell instantly at their awakening (They may still declare it very very very soon afterwards, just not instantly anymore)

- Reduces alloy costs of certain precursor ships.

- Fallen Empire Capitals can no longer be used to upgrade FE-buildings until they are also upgraded to Superior Alpha-Tier Capitals.

- Fixes all the typos in Loading Screens.

更新于:2019 年 9 月 3 日 上午 4:10

- Reduces the amount of Dark Enforcer Jobs of AE Capitals down to 4.

- Reduces the upkeep of Dark Enforcer to 3 DM/DE

- Fallen Empires will now give away minor aritfacts if they are forced to pay compensations for War in Hell.

更新于:2019 年 9 月 2 日 下午 4:14

- Updates a lot of values and make some minor balance tweaks. Check Google Doc for the updated stats.

更新于:2019 年 9 月 1 日 下午 12:50

- Nerfs Nano Productor and Cybermancer to not be as overpowered. (Reduces amount of provided jobs and increase upkeep costs)

- Minor bug fixes.

更新于:2019 年 9 月 1 日 上午 11:02

- Fixes Dimensional Fabricator getting upgraded into C-6 Singularity instead. Such advanced sorcery.

更新于:2019 年 9 月 1 日 上午 9:30

CHANGELOG? DID SOMEONE SAID CHANGE? CHANGE IS ESSENCE. ESSENCE IS CHANGE. I COLLECT ESSENCE.

>>>BUG FIXES<<<
Fixes countless bugs and glitches, too many of which I probably forgot some of them. I will list what I remembered
  • Fixes the Dark Design Event chains give you the wrong information about what you must do next. This must have been the work of the FE's stand user.

  • (Hopefully) Fixes the crash that may happen from acot_diplo.4.

  • Fixes Awakened Fallen Empire not being able to build outposts because PDX added a new outpost design that I was not aware of.

  • Fixes errors that happen from Herculean Reactor (Herculean Reactor has been nerfed back to single reactor to stop the error log)

  • Fixes certain issues with Fallen Empire buildings that may have prevented them from being built by the grandpas.

  • (Hopefully) Fixes the bug where Exterminatus doesn't exterminatus the planet.

  • (Hopefully) Fixes the bug where Immortality Protocol will constantly try to revive leaders from the inactive Leader Pool.

  • Terran Marine can no longer be upgraded with Zealot Charge.

  • I can't remember the rest, it will come back to me eventually, then I will add to it.
>>>Changes<<<
  • Stellarite Events now have its own event chain to make it easier to understand what must be done.

  • Massively reduce the amount of immersion-breaking memes.

  • War in Hell has been reworked. FE will now wake up first, gather their strengths then declare War in Hell later. War in Hell can happen multiple times from the same AFE, so long as you don't surrender to them.

  • Increases the rewards from asking for compensation by A LOT.

  • Forcing them to apologize will now grant +250 opinion from every other empires, they are impressed with your awesomeness.

  • Precursor Guardian model changed to be more consistent.

  • Fallen Empires have been buffed in terms of their reinforcements if they wake up through War in Hell.
>>>New Stuffs<<<
  • Alpha-Tier upgrades for Fallen Empire buildings are back. To acquire them, you must have both Alpha Reactor, Precursor Databank, and finally the base FE buildings (Either get 'em from FE worlds or from burning artifacts).

  • Technically there is a new Mega-structure, but currently you cannot get it in the base mod. Its the Gatekeeper Conduit, which can be found in SOFE and is now a Megastructure.

更新于:2019 年 7 月 7 日 下午 5:32

- Fixes various missing localisation.

- Hopefully fixes Curator/Smuggler Crash. (I still do not understand entirely what may be causing it).

- Other minor bug fixes.

- Eat

更新于:2019 年 7 月 5 日 上午 9:53

- Updates Fallen Empire-related Diplomacy to be less memey and immersion breaking.

- WRYYYYYYYYYYYY