Don't Starve Together

Don't Starve Together

[API] Gem Core
128件中 81-90 を表示
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更新: 2019年4月18日 @ 10時16分

-v2.6.6
fixed kramped naughtiness crashing for functions(caused by game update)

更新: 2019年4月7日 @ 11時31分

-v2.6.5
fixed a bug causing the labyrinth to generate weirdly.
fixed a bug with the width argument in bit.bnot

更新: 2019年3月21日 @ 14時54分

-v2.6.4
fixed a couple bugs relating to creating a new world with dynamic tile content.

更新: 2019年3月17日 @ 10時17分

-v2.6.3
Fixed a index out of bounds issue with TheWorld.Map:GetOriginalTile()

更新: 2019年3月11日 @ 11時33分

-v2.6.2
fixed indexing nil Map.

更新: 2019年3月11日 @ 9時31分

-v2.6.1
added a Queue that can be a single or double queue
added something that makes a copy of the tiles on the first load and stores them so that you can do checks based on how the world first generated.

更新: 2019年2月16日 @ 7時58分

-v2.6.0
fixed a bug causing one time world gen option swaps to never get applied.
added a global pause patch making sounds properly silence themselves when paused.
added SetSoundAlias which is just better than RemapSoundEvent.

更新: 2019年2月12日 @ 10時57分

-v2.5.0
fixed a bug regarding a inferior custom tech tree api.
improved my custom "lua physics" handler.

更新: 2019年1月28日 @ 11時30分

-v2.4.3
removed tag entity solution, as klei upped the tag limit for all entities to 63.

更新: 2019年1月27日 @ 10時23分

-v2.4.2
fixed crash caused when non tables were passed to TheSim:FindEntities for certain args