Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Forget Everything
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Actualización: 8 DIC 2021 a las 9:40

Fixed settings being ignored completely.

Actualización: 6 NOV 2021 a las 9:19

Fixed newer settings not showing in-game.

If you did not have 6 settings in-game, they are:
- highVis[false]: Enable for white, see-in-the-dark text on the dials.
- scale[1]: Controls how big the dials are.
- advanceWithKey[false]: If enabled, stages are advanced by turning the key, instead of after a minimum of 4 seconds. You still need to solve modules to advance.
- reverseDialControls[false]: If enabled, flips dial controls.
- stageRandomForward[10]: How many stages late a given stage can display (default of 10: stage 20 can appear as late as the 30th displayed).
- stageRandomBackward[5]: Same as above, but how many early.

Actualización: 5 NOV 2021 a las 16:40

Stage checking without a free check now grants a free check; you can check twice with one strike instead of guessing and then checking once.
Key hitbox is now larger.

Actualización: 5 NOV 2021 a las 16:19

Improved lights copied from Morsematics.
When colourblind is active, the lights visibly change to accomodate the dials.
Fixed display border/wire colouring (matches FMN and Answering Questions).

Actualización: 26 ENE 2021 a las 8:26

Fixed new settings incorrectly defaulting to 0

Actualización: 25 ENE 2021 a las 9:04

Stage shuffling is now fairer and configurable

Actualización: 23 DIC 2020 a las 9:00

Updated boss module list.

Actualización: 15 SEP 2020 a las 10:14

Fixed high vis not applying for TP if colourblind starts turned off

Actualización: 1 AGO 2020 a las 8:07

Fixed weirdness in VR

Actualización: 29 JUL 2020 a las 13:11

Added colourblind TP command