Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Forget Everything
1-10 van 38 items weergegeven
< 1  2  3  4 >
Update: 8 dec 2021 om 9:40

Fixed settings being ignored completely.

Update: 6 nov 2021 om 9:19

Fixed newer settings not showing in-game.

If you did not have 6 settings in-game, they are:
- highVis[false]: Enable for white, see-in-the-dark text on the dials.
- scale[1]: Controls how big the dials are.
- advanceWithKey[false]: If enabled, stages are advanced by turning the key, instead of after a minimum of 4 seconds. You still need to solve modules to advance.
- reverseDialControls[false]: If enabled, flips dial controls.
- stageRandomForward[10]: How many stages late a given stage can display (default of 10: stage 20 can appear as late as the 30th displayed).
- stageRandomBackward[5]: Same as above, but how many early.

Update: 5 nov 2021 om 16:40

Stage checking without a free check now grants a free check; you can check twice with one strike instead of guessing and then checking once.
Key hitbox is now larger.

Update: 5 nov 2021 om 16:19

Improved lights copied from Morsematics.
When colourblind is active, the lights visibly change to accomodate the dials.
Fixed display border/wire colouring (matches FMN and Answering Questions).

Update: 26 jan 2021 om 8:26

Fixed new settings incorrectly defaulting to 0

Update: 25 jan 2021 om 9:04

Stage shuffling is now fairer and configurable

Update: 23 dec 2020 om 9:00

Updated boss module list.

Update: 15 sep 2020 om 10:14

Fixed high vis not applying for TP if colourblind starts turned off

Update: 1 aug 2020 om 8:07

Fixed weirdness in VR

Update: 29 jul 2020 om 13:11

Added colourblind TP command