Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Forget Everything
38件中 1-10 を表示
< 1  2  3  4 >
更新:2021年12月8日 @ 9時40分

Fixed settings being ignored completely.

更新:2021年11月6日 @ 9時19分

Fixed newer settings not showing in-game.

If you did not have 6 settings in-game, they are:
- highVis[false]: Enable for white, see-in-the-dark text on the dials.
- scale[1]: Controls how big the dials are.
- advanceWithKey[false]: If enabled, stages are advanced by turning the key, instead of after a minimum of 4 seconds. You still need to solve modules to advance.
- reverseDialControls[false]: If enabled, flips dial controls.
- stageRandomForward[10]: How many stages late a given stage can display (default of 10: stage 20 can appear as late as the 30th displayed).
- stageRandomBackward[5]: Same as above, but how many early.

更新:2021年11月5日 @ 16時40分

Stage checking without a free check now grants a free check; you can check twice with one strike instead of guessing and then checking once.
Key hitbox is now larger.

更新:2021年11月5日 @ 16時19分

Improved lights copied from Morsematics.
When colourblind is active, the lights visibly change to accomodate the dials.
Fixed display border/wire colouring (matches FMN and Answering Questions).

更新:2021年1月26日 @ 8時26分

Fixed new settings incorrectly defaulting to 0

更新:2021年1月25日 @ 9時04分

Stage shuffling is now fairer and configurable

更新:2020年12月23日 @ 9時00分

Updated boss module list.

更新:2020年9月15日 @ 10時14分

Fixed high vis not applying for TP if colourblind starts turned off

更新:2020年8月1日 @ 8時07分

Fixed weirdness in VR

更新:2020年7月29日 @ 13時11分

Added colourblind TP command