Arma 3
Liberation MSKE
目前顯示第 1-10 項,共 35 項
< 1  2  3  4 >
更新:2019 年 6 月 18 日 @ 上午 9:32

Liberation MSKE V0.5.2

- Updated and fixed Vcom AI.
- Made all Objects and Vehicles Zeus editable! (Debug)


As soon as enough features of the KP Lib remake have been completed,
a conversion of this mission will be started to accommodate the new updates :)

更新:2018 年 11 月 29 日 @ 下午 2:50

Liberation MSKE V0.5.1

- Added new script to prevent instant vehicle explosions!
- Currently under testing, optimization may required

更新:2018 年 9 月 6 日 @ 下午 12:10

HOTFIX

更新:2018 年 9 月 6 日 @ 上午 9:42

Balancing issues resolved

更新:2018 年 9 月 5 日 @ 下午 4:28

Liberation MSKE V0.5

- Removed OP anti-air
- Adjusted roaming patrols to always have assets against air targets
- Fixed object placements
- Overall script roundup and optimizations

更新:2018 年 9 月 3 日 @ 下午 12:10

Liberation MSKE V0.4.9.5

- Fixed despawning FOB vehicles
- Replaced some buildable vehicles
- Rebalanced vehicle prices
- Removed unnecessary objects
- Decreased mission size by removing unused assets
- Cleared more clutter in mission folder

更新:2018 年 9 月 3 日 @ 上午 9:10

Liberation MSKE V0.4.9.4

- Cleared mission folder clutter
- Organized scripts inside mission folder
- Further cleared unnecessary loops and scripts
- Gave SAMs unlimited magazines instead of a bottomless one
- Improved building placement
- Overhauled a couple zones with new buildings

更新:2018 年 8 月 29 日 @ 下午 4:22

Liberation MSKE V0.4.9.3

- Rebalanced SAM sights
- Changed ACE settings
- Adjusted active zone triggers
- Changed AI unit cap for patrols and sectors

更新:2018 年 8 月 27 日 @ 上午 8:58

V0.4.9.2 HOTFIX 2

更新:2018 年 8 月 26 日 @ 下午 7:24

V0.4.9.1 HOTFIX