Arma 3
Liberation MSKE
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Обновление: 18 июн. 2019 г. в 9:32

Liberation MSKE V0.5.2

- Updated and fixed Vcom AI.
- Made all Objects and Vehicles Zeus editable! (Debug)


As soon as enough features of the KP Lib remake have been completed,
a conversion of this mission will be started to accommodate the new updates :)

Обновление: 29 ноя. 2018 г. в 14:50

Liberation MSKE V0.5.1

- Added new script to prevent instant vehicle explosions!
- Currently under testing, optimization may required

Обновление: 6 сен. 2018 г. в 12:10

HOTFIX

Обновление: 6 сен. 2018 г. в 9:42

Balancing issues resolved

Обновление: 5 сен. 2018 г. в 16:28

Liberation MSKE V0.5

- Removed OP anti-air
- Adjusted roaming patrols to always have assets against air targets
- Fixed object placements
- Overall script roundup and optimizations

Обновление: 3 сен. 2018 г. в 12:10

Liberation MSKE V0.4.9.5

- Fixed despawning FOB vehicles
- Replaced some buildable vehicles
- Rebalanced vehicle prices
- Removed unnecessary objects
- Decreased mission size by removing unused assets
- Cleared more clutter in mission folder

Обновление: 3 сен. 2018 г. в 9:10

Liberation MSKE V0.4.9.4

- Cleared mission folder clutter
- Organized scripts inside mission folder
- Further cleared unnecessary loops and scripts
- Gave SAMs unlimited magazines instead of a bottomless one
- Improved building placement
- Overhauled a couple zones with new buildings

Обновление: 29 авг. 2018 г. в 16:22

Liberation MSKE V0.4.9.3

- Rebalanced SAM sights
- Changed ACE settings
- Adjusted active zone triggers
- Changed AI unit cap for patrols and sectors

Обновление: 27 авг. 2018 г. в 8:58

V0.4.9.2 HOTFIX 2

Обновление: 26 авг. 2018 г. в 19:24

V0.4.9.1 HOTFIX