Stellaris
Distant Origin
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更新:2019年4月14日 @ 12時25分

- Fixed a bug where the player's homeworld could be listed as a lost colony.
- Slightly nerfed the randomly-generated Xir'a system.

更新:2019年4月11日 @ 18時56分

- The Xarmiri and Pasceals now have their own unique solar systems. Xir'a is an F-type system with two terraforming candidates (overpowered on purpose :P), and Vigil is a binary system with a black hole and an M-dwarf.
- Changed the trinary "lost homeworld" system to a circumtrinary system.

更新:2019年4月4日 @ 11時38分

- Fixed Wanderlust being un-droppable.
- Fixed the AI choosing Wanderlust when not intended to.

更新:2019年3月20日 @ 12時55分

Updated to 2.2.*.

更新:2019年3月7日 @ 18時56分

Updated to 2.2.5.

更新:2019年2月23日 @ 17時43分

Fixed an issue where Xarmir Distant Origin empires wouldn't have their climate preference changed to Ocean.

更新:2019年2月23日 @ 16時20分

Fixed an issue where Sol Distant Origin empires wouldn't have their climate preference changed to Continental.

更新:2019年2月21日 @ 20時49分

- The Distant Origin and Distant Origin (Sol) civics have been largely phased out.
- You now use free traits instead of civics to designate yourself as a Distant Origin empire.
- You can choose what kind of planet you want your homeworld to be, regardless of your starting planet's climate.
- Added a new "Wanderlust" civic, required for Vengeful Refugees in place of Distant Origin.

It *should* still be compatible with existing save games, but I can't guarantee it.

更新:2019年2月15日 @ 13時02分

Removed Life-Seeded block for all civics.

更新:2019年2月15日 @ 13時00分

- Added Gaia World compatibility.
- Fixed some modifiers not working for Tomb World DO empires.