XCOM 2
[WOTC] Cinematic Rapid Fire (and other abilities)
14개 중 1~10개 표시 중
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업데이트: 2019년 8월 19일 오후 4시 33분

Annihilate tweaks

업데이트: 2019년 4월 24일 오후 1시 10분

Improved camera fixup

업데이트: 2018년 11월 25일 오후 1시 15분

Minor bugfix & compat fix improvement

업데이트: 2018년 10월 23일 오후 1시 41분

Removed XComCamera.ini for better compatability. Minor fixes to camera selection in corner cases.

업데이트: 2018년 8월 23일 오후 1시 02분

  • Fixed bug (in game, not the mod!) which meant that sometimes the soldier went back into cover between the shots, and then took the second shot without exiting cover so facing the wrong way.
  • Second shot no long waits on environmental damage to finish animating again. This earlier change was reverted as part of the silent second shot bugfix.

업데이트: 2018년 8월 18일 오후 1시 31분

  • Added support for Dual Strike
  • Overhauled the cinescript cameras, taylored to each combination of options, in particular if OTS targeting is disabled, the camera will drop to OTS when the shot is taken.

업데이트: 2018년 8월 6일 오후 1시 26분

Finally got that silent 2nd shot bug I think...

업데이트: 2018년 1월 5일 오후 6시 43분

업데이트: 2018년 1월 5일 오후 6시 05분

Improvements

  • MCM integration for changing options
  • The Lost OTS targeting and cinematic shots

업데이트: 2018년 1월 3일 오전 5시 13분

Imrpovements:

  • Camera far less likely to pop back to overhead for the second shot.
  • Now compatible with the Community Highlanders Banish fix.
  • Slight tweak making the second shot animation not wait on enviromental destruction to finish animating.

Fixes:
  • The silent second shot bug sould be gone
  • Idle State Machine now less likely to put the unit back into cover between shots.