XCOM 2
[WOTC] Cinematic Rapid Fire (and other abilities)
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Ενημέρωση: 19 Αυγ 2019 στις 16:33

Annihilate tweaks

Ενημέρωση: 24 Απρ 2019 στις 13:10

Improved camera fixup

Ενημέρωση: 25 Νοε 2018 στις 13:15

Minor bugfix & compat fix improvement

Ενημέρωση: 23 Οκτ 2018 στις 13:41

Removed XComCamera.ini for better compatability. Minor fixes to camera selection in corner cases.

Ενημέρωση: 23 Αυγ 2018 στις 13:02

  • Fixed bug (in game, not the mod!) which meant that sometimes the soldier went back into cover between the shots, and then took the second shot without exiting cover so facing the wrong way.
  • Second shot no long waits on environmental damage to finish animating again. This earlier change was reverted as part of the silent second shot bugfix.

Ενημέρωση: 18 Αυγ 2018 στις 13:31

  • Added support for Dual Strike
  • Overhauled the cinescript cameras, taylored to each combination of options, in particular if OTS targeting is disabled, the camera will drop to OTS when the shot is taken.

Ενημέρωση: 6 Αυγ 2018 στις 13:26

Finally got that silent 2nd shot bug I think...

Ενημέρωση: 5 Ιαν 2018 στις 18:43

Ενημέρωση: 5 Ιαν 2018 στις 18:05

Improvements

  • MCM integration for changing options
  • The Lost OTS targeting and cinematic shots

Ενημέρωση: 3 Ιαν 2018 στις 5:13

Imrpovements:

  • Camera far less likely to pop back to overhead for the second shot.
  • Now compatible with the Community Highlanders Banish fix.
  • Slight tweak making the second shot animation not wait on enviromental destruction to finish animating.

Fixes:
  • The silent second shot bug sould be gone
  • Idle State Machine now less likely to put the unit back into cover between shots.