XCOM 2
[WOTC] Cinematic Rapid Fire (and other abilities)
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更新:2019年8月19日 @ 16時33分

Annihilate tweaks

更新:2019年4月24日 @ 13時10分

Improved camera fixup

更新:2018年11月25日 @ 13時15分

Minor bugfix & compat fix improvement

更新:2018年10月23日 @ 13時41分

Removed XComCamera.ini for better compatability. Minor fixes to camera selection in corner cases.

更新:2018年8月23日 @ 13時02分

  • Fixed bug (in game, not the mod!) which meant that sometimes the soldier went back into cover between the shots, and then took the second shot without exiting cover so facing the wrong way.
  • Second shot no long waits on environmental damage to finish animating again. This earlier change was reverted as part of the silent second shot bugfix.

更新:2018年8月18日 @ 13時31分

  • Added support for Dual Strike
  • Overhauled the cinescript cameras, taylored to each combination of options, in particular if OTS targeting is disabled, the camera will drop to OTS when the shot is taken.

更新:2018年8月6日 @ 13時26分

Finally got that silent 2nd shot bug I think...

更新:2018年1月5日 @ 18時43分

更新:2018年1月5日 @ 18時05分

Improvements

  • MCM integration for changing options
  • The Lost OTS targeting and cinematic shots

更新:2018年1月3日 @ 5時13分

Imrpovements:

  • Camera far less likely to pop back to overhead for the second shot.
  • Now compatible with the Community Highlanders Banish fix.
  • Slight tweak making the second shot animation not wait on enviromental destruction to finish animating.

Fixes:
  • The silent second shot bug sould be gone
  • Idle State Machine now less likely to put the unit back into cover between shots.