XCOM 2
[WOTC] Cinematic Rapid Fire (and other abilities)
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Pembaruan: 19 Agu 2019 @ 4:33pm

Annihilate tweaks

Pembaruan: 24 Apr 2019 @ 1:10pm

Improved camera fixup

Pembaruan: 25 Nov 2018 @ 1:15pm

Minor bugfix & compat fix improvement

Pembaruan: 23 Okt 2018 @ 1:41pm

Removed XComCamera.ini for better compatability. Minor fixes to camera selection in corner cases.

Pembaruan: 23 Agu 2018 @ 1:02pm

  • Fixed bug (in game, not the mod!) which meant that sometimes the soldier went back into cover between the shots, and then took the second shot without exiting cover so facing the wrong way.
  • Second shot no long waits on environmental damage to finish animating again. This earlier change was reverted as part of the silent second shot bugfix.

Pembaruan: 18 Agu 2018 @ 1:31pm

  • Added support for Dual Strike
  • Overhauled the cinescript cameras, taylored to each combination of options, in particular if OTS targeting is disabled, the camera will drop to OTS when the shot is taken.

Pembaruan: 6 Agu 2018 @ 1:26pm

Finally got that silent 2nd shot bug I think...

Pembaruan: 5 Jan 2018 @ 6:43pm

Pembaruan: 5 Jan 2018 @ 6:05pm

Improvements

  • MCM integration for changing options
  • The Lost OTS targeting and cinematic shots

Pembaruan: 3 Jan 2018 @ 5:13am

Imrpovements:

  • Camera far less likely to pop back to overhead for the second shot.
  • Now compatible with the Community Highlanders Banish fix.
  • Slight tweak making the second shot animation not wait on enviromental destruction to finish animating.

Fixes:
  • The silent second shot bug sould be gone
  • Idle State Machine now less likely to put the unit back into cover between shots.