Space Engineers
Whip's Speed Matcher Script
Показані результати 1–10 із 11
< 1  2 >
Оновлено: 5 листоп. 2023 о 17:06
автор: Whiplash141

Version 25.0.1
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/84d66d2f1103048691aea53fca8b613b96c0fe94
  • Fix for IMyTextPanel API changes

Оновлено: 31 лип. 2018 о 19:26

Version 25
  • Fix for keen's stupid negative runtime bug

Оновлено: 14 лип. 2018 о 21:42

Оновлено: 14 лип. 2018 о 20:40

Version 24
  • Changed update frequency workaround

Оновлено: 11 черв. 2018 о 0:16

Version 23
  • Reduced update frequency
  • Added exception outout
  • Updated update frequency bandaid
  • Added GetAllowedGrids method to allow program to placed on subgrids
  • Changed how "match" command behaves

Оновлено: 18 берез. 2018 о 22:17

Version 22
  • Fixed issue where codes would trigger multiple times per tick in DS

Оновлено: 12 берез. 2018 о 13:00

Version 21
  • Changed dampening method to use the algorithm that keen uses - v20
  • Changed "scan" and "match" commands into toggle functions - v21
  • Added dampener status recognition - v21

Оновлено: 23 січ. 2018 о 12:21

Version 19
  • Added speed incrementing function
  • Used proper interface peoperties for setting thrust override. This will actually improve precision at low speeds!
  • Removed excess math to improve performance

Оновлено: 22 листоп. 2017 о 21:43

Version 18
  • Code no longer needs a timer to loop! The code triggers itself!

Оновлено: 14 серп. 2017 о 20:40

Version 15
  • Added thrust ignore name tag - v15
  • Code now checks for thrusters only on the same grid - v15