Space Engineers

Space Engineers

Whip's Speed Matcher Script
Näytetään 1–10 / 11
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Päivitys: 5.11.2023 klo 17.06
tekijältä Whiplash141

Version 25.0.1
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/84d66d2f1103048691aea53fca8b613b96c0fe94
  • Fix for IMyTextPanel API changes

Päivitys: 31.7.2018 klo 19.26

Version 25
  • Fix for keen's stupid negative runtime bug

Päivitys: 14.7.2018 klo 21.42

Päivitys: 14.7.2018 klo 20.40

Version 24
  • Changed update frequency workaround

Päivitys: 11.6.2018 klo 0.16

Version 23
  • Reduced update frequency
  • Added exception outout
  • Updated update frequency bandaid
  • Added GetAllowedGrids method to allow program to placed on subgrids
  • Changed how "match" command behaves

Päivitys: 18.3.2018 klo 22.17

Version 22
  • Fixed issue where codes would trigger multiple times per tick in DS

Päivitys: 12.3.2018 klo 13.00

Version 21
  • Changed dampening method to use the algorithm that keen uses - v20
  • Changed "scan" and "match" commands into toggle functions - v21
  • Added dampener status recognition - v21

Päivitys: 23.1.2018 klo 12.21

Version 19
  • Added speed incrementing function
  • Used proper interface peoperties for setting thrust override. This will actually improve precision at low speeds!
  • Removed excess math to improve performance

Päivitys: 22.11.2017 klo 21.43

Version 18
  • Code no longer needs a timer to loop! The code triggers itself!

Päivitys: 14.8.2017 klo 20.40

Version 15
  • Added thrust ignore name tag - v15
  • Code now checks for thrusters only on the same grid - v15