Space Engineers

Space Engineers

Whip's Speed Matcher Script
Visualizzazione di 1-10 elementi su 11
< 1  2 >
Aggiornamento: 5 nov 2023, 17:06

Version 25.0.1
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/84d66d2f1103048691aea53fca8b613b96c0fe94
  • Fix for IMyTextPanel API changes

Aggiornamento: 31 lug 2018, 19:26

Version 25
  • Fix for keen's stupid negative runtime bug

Aggiornamento: 14 lug 2018, 21:42

Aggiornamento: 14 lug 2018, 20:40

Version 24
  • Changed update frequency workaround

Aggiornamento: 11 giu 2018, 0:16

Version 23
  • Reduced update frequency
  • Added exception outout
  • Updated update frequency bandaid
  • Added GetAllowedGrids method to allow program to placed on subgrids
  • Changed how "match" command behaves

Aggiornamento: 18 mar 2018, 22:17

Version 22
  • Fixed issue where codes would trigger multiple times per tick in DS

Aggiornamento: 12 mar 2018, 13:00

Version 21
  • Changed dampening method to use the algorithm that keen uses - v20
  • Changed "scan" and "match" commands into toggle functions - v21
  • Added dampener status recognition - v21

Aggiornamento: 23 gen 2018, 12:21

Version 19
  • Added speed incrementing function
  • Used proper interface peoperties for setting thrust override. This will actually improve precision at low speeds!
  • Removed excess math to improve performance

Aggiornamento: 22 nov 2017, 21:43

Version 18
  • Code no longer needs a timer to loop! The code triggers itself!

Aggiornamento: 14 ago 2017, 20:40

Version 15
  • Added thrust ignore name tag - v15
  • Code now checks for thrusters only on the same grid - v15