Surviving Mars

Surviving Mars

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Surviving mars 2025
   
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项目 (80)
Number Bind Selection
创建者: ChoGGi
You can use this to press a number to snap to a rover (or whatever you want). Ctrl-Num to add selected obj(s), and Shift-Num to remove. Press the corresponding number to activate selection. You can have more than one type of obj in a group, but beware that...
Exotic Meteors
创建者: ChoGGi
Meteors can drop rare metals/exotic minerals. Only works on B&B (for now, but no idea why it doesn't work without B&B). See mod options to adjust drop rates. Requested by Anete. ...
Longer Passages Tech
创建者: Wolvyreen
IMPORTANT: This mod is no longer maintained as the game was released almost 6.5 years ago and I have moved on from Surviving Mars. Thanks to everyone that enjoyed and rated my mods. --------------------------------------------- This mod adds two additional...
Warp Speed (x5/x10)
创建者: MissedFrizzle
Increases the medium speed to 5x (default is 3x) and fast to 10x normal (default is 5x)....
Ultimate Apartments
创建者: EliteSweden
Home for 144 People. Basically 6 apartment buildings in one spot. Comfort in upgraded to 70. Cost: 150 Concrete - 36 Polymers. Consumption: 72 Power. Maintenance: 18 Concrete....
AutoScanMap
创建者: akarnokd
Automatically scan the map around the colony until all sectors have been scanned. Once deep scanning becomes available, it will do the scanning again. You can still queue up sectors manually or cancel any active scan. The automatic scanning will only happe...
Patriot Missile Defense System
创建者: SkiRich
Patriot Missile Defense System v3.4.1 Nov 2nd, 2021 Picard/Green Planet Patch Compatible Notes are here -=> Notes Now defends against enemy rovers, meteors and dust devils. - All settable with Mod Config Interested in defending your colony against alien en...
All Sponsor Buildings
创建者: ChoGGi
Removes sponsor limit placed on certain buildings/vehicles (Space Race DLC). Some buildings can be locked behind tech: Advanced Stirling Generator, Jumper ShuttleHub, and Low-G Lab. Mod Options: You need to research tech to unlock certain buildings (reload...
Cemetery
创建者: Haemimont Games
Adds a new building - Cemetery. Penalties suffered by colonists' deaths are reduced while there is a cemetery built. Newborn colonists gain positive traits from burried colonists....
Career A.I.
创建者: SkiRich
Career A.I. v1.8.8 June 19th, 2022 B&B and Prunariu Patch Compatible The Intelligent workplace selection and jobhunting A.I. for colonists. Career A.I. introduces three new A.I.'s for colonists, an Intelligent Workplace Selection A.I. a Job Hunting A.I., a...
Automated Tourism
创建者: SkiRich
Automated Tourism v2.3.3 Nov 2nd, 2021 Picard Patch Compatible Mars - Better than Uranus! Automated Tourism allows you to designate rockets to act like regularly scheduled tour operators for Mars. A tourist rocket will leave Mars on a regular schedule to p...
All Domes
创建者: SkiRich
All Domes v2.2.0 Oct 2nd, 2021 Picard Patch Compatible Simple lightweight mod that unlocks all domes for new or save games. Tech research not needed. You can research them if you have them on your list of tech to research or ignore that research. Now Inclu...
Expanded Cheat Menu
创建者: ChoGGi
and Modding Tools. Enables cheat menu, cheat info pane, console, examine object, adds a few hundred menu items. The mod for modding Surviving Mars. Requests are welcome. If you don't know where a menu item is; Menu>Help>List All Menu Items (use "Filter Ite...
Smarter Migration AI
创建者: Thorik
COMPATIBLE WITH THE "DA VINCI" PATCH https://i.imgur.com/oyLd5kA.png Announcement If you experience some sort of unsatisfactory migration patterns, please post it as described in the discussion "How to report bugs" and NOT in the comments, thank you. Smart...
Show Research Progress on HUD
创建者: Waywocket
Go here for an updated version of this mode by ChoGGi Adds a progress bar to the HUD, showing the progress of the active research, or highlighted in red if there is none. Optional Features: Show how many technologies are in the research queue. Because it c...
Better Zoom Distance (30K)
创建者: Wolvyreen
IMPORTANT: This mod is no longer maintained as the game was released almost 6.5 years ago and I have moved on from Surviving Mars. Thanks to everyone that enjoyed and rated my mods. --------------------------------------------- NOTE: If you like this mod, ...
Info Bar
创建者: Waywocket
Da Vinci Update This is just a quick update because I know there are people still using this. It's functional, but the optional real time clock doesn't seem to display anything for some reason. I'll investigate this. Note This is largely superseded by the ...
Defence Towers Attack Dust Devils
创建者: ChoGGi
Defence Turrets will attack Dust Devils. Mod Options: Unlock Tech Defence Turret: Start with towers unlocked (needed unless playing mystery that unlocks them). Ignore Meteors: Turn on to have towers ignore meteors. Requested by: rdr99 and Emmote https://st...
Rares Per Rocket
创建者: ChoGGi
Default to 90 rares per rocket. Mod Option to change amount. Requested by Mrpellaeon. ...
Longer Tunnels Tech
创建者: Wolvyreen
IMPORTANT: This mod is no longer maintained as the game was released almost 6.5 years ago and I have moved on from Surviving Mars. Thanks to everyone that enjoyed and rated my mods. --------------------------------------------- NOTE: If you like this mod, ...
Show Tunnel Lines
创建者: ChoGGi
When any tunnel is selected; this will show lines connecting paired tunnels. Mod Options: Remove On Select: Remove lines when selection changes. Random Colours: Use a few colours, disable to only use white. ...
Concrete Converter
创建者: Tiko H
A building to convert large amounts of concrete to small amounts of Rare Metals - purely to free up storage space...
Dr. Alfred Lanning
创建者: setaside
(Commander Profile) Dr. Alfred Lanning, co-founder & CEO of U.S. Robotics (USR), along with his team of scientists and robopsychologists have created the best and most effiecient artificial intelligence units in the world. Prior to the Nestor Class-5 AI bi...
Mega Dome Prefab
创建者: SoftwareSimian
Mega Dome available as prefab from Earth....
Remove Negative Anomalies
创建者: ChoGGi
Remove any anomalies that cause bad things to happen (with no rewards). Dust Devil: Expect fierce Dust Devils to form at the Anomaly location Crust Fault: RC Explorer has malfunctioned Requested by SoftwareSimian. ...
Indoor Polymer Factory (reuploaded)
创建者: SoftwareSimian
An indoor polymer factory that occupies a large plot, exactly twice the size of a standard polymer factory. Consumes double the resources (manpower and water), but also operates twice as fast as a standard polymer factory; Can be built from 2 Polymer Facto...
Drones Use Nearest Waste Dump
创建者: ChoGGi
Drones will always use nearest wasterock dump site to drop off. Known Issues: Might freeze your game... ...
Dome Show Work Slots
创建者: ChoGGi
Show all work slots for each dome. Requested by sigmiditoilet. ...
Automated Techs
创建者: Lucky 7 Games
*************** ****This mod requires both of my automated buildings mods**** Automated Factories (updated) https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3471230616 Automated Farming https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=347162814...
Trailblazer Skins
创建者: ChoGGi
Enable Trailblazer skins (pre-order bonus). ...
Consistent Build Menu
创建者: ChoGGi
Sort build menu items by display name. A few items (and any subcategories) are added when showing the menu, those aren't sorted by name. Disable mod and restart game to go back to original menu. ...
Automated Techs
创建者: Lucky 7 Games
*************** ****This mod requires both of my automated buildings mods**** Automated Factories https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3471230616 Automated Farming https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3471628141 Both of ...
Automated Farming
创建者: Lucky 7 Games
*************** **This mod will work as a standalone** **Search for my other mods to work with this 1 and make it better** Automated Factories (updated) - Title explains it all... Unlocks workerless factories https://psteamcommunity.yuanyoumao.com/sharedfiles/filedeta...
Automated Factories
创建者: Lucky 7 Games
*************** **This mod will work as a standalone** **Search for my other mods to work with this 1 and make it better** Automated Farming - Title explains it all... Unlocks workerless farms https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=34716281...
Smarter Worker AI
创建者: Thorik
COMPATIBLE WITH THE "DA VINCI" PATCH https://i.imgur.com/oyLd5kA.png Smart Workers The mod changes how colonists choose their work. Specialists will ONLY work outside of their respective field if there are NONE free slots in the dome for their specializati...
Elevator A.I.
创建者: SkiRich
Elevator A.I. v3.1.2 Sept 30th, 2021 Picard Patch Compatible Read the note below about Multi Realms The Elevator A.I. is logic you can install in to your Space Elevator to automate restocking your colony and control rare metals exports. Never run out of re...
Architektur
创建者: IchWillDenMistNicht
Es werden verschiedene Gebäude eingefügt: Zum einen werden je eine Version der Ovalen und der Diamant-Kuppel eingefügt. Die Originale werden nicht überschrieben, die Werte und Eigenschaften sind die gleichen. Angelehnt an die Ultimate-Mods sind: Große Kind...
More Classical Organ Music
创建者: donaldrc
Some more organ music from the great organists. 18 selections mostly heavy organ....
Remove SupplyPod Limit
创建者: ChoGGi
Remove limit for Rovers (1) Drones (8) on supply pods (and rockets). Reload save to update ResupplyItemDefinitions if changing mod option to enable/disable. ...
Remove Unwanted Colonists
创建者: ChoGGi
Adds a button to the colonist selection menu to send them back to Earth. Use mod options to automagically suck up colonists of certain traits/ages. A pod will come down and hover around the colonist till they make the mistake of going outside. Once they go...
Stop Auto-Rovers During Storms
创建者: ChoGGi
Rovers will not do automated tasks when a meteor storm is active. Such as collecting the goodies that just dropped from the sky. They'll finish up whatever task they're on then aim for the nearest working laser/missile tower/drone hub (in that order) Mod O...
Show Installed DLC
创建者: ChoGGi
Lists installed DLC in mod options (* = installed, ignore on/off). Installed means anything in g_AvailableDlc You can also just look in your log file... ...
Colours of Mars
创建者: Funky.Bigodon
Do you get the heebie-jeebies when you see colonies where every building seems to be the same colour? Well, I do! This mod adds a new colour scheme very similar to the release version of the game. This mod is a re-release of my previous mod Martian Colours...
MicroG Extractor Resource
创建者: ChoGGi
Micro-G Extractors can be forced to extract one resource; goes back to any resource when deposit is empty. Mod Option: No Power: Newly placed Micro-G Extractors don't need power (default off). Requested by woundupcanuck. ...
Funded Casino
创建者: Doktor Nik
Colonists gamble their funding at casinos, so long as you have the capital to cover the bets. The house may always win, but beware genius colonists! https://github.com/Surviving-Mars-Mods/Funded-Casino...
Recoloured Colonist Arrow Icons
创建者: RustyDios
Compatible with Picard update (Space Race, Green Planet and Below&Beyond DLC's) What does this do? This mod changes the colours of Colonist Arrow icons to more distinctive colours. I don't know if any of the major DLC's added new icons, if they did the ico...
Fix Missing Mod Icons
创建者: ChoGGi
If you have mods missing the build menu, upgrade, crop, etc icons; this is the mod for you. This will validate images for mod items and try to fix the image path of missing ones. Modders: See this post for info on manually doing it for your mod https://ste...
DroneHub Visual Drone Load
创建者: ChoGGi
Set colour of DroneHub stripes depending on drone load. Gray: Idle Purple: No drones Green-Orange-Red: Low-Med-Heavy Mod Options: Coloured Rovers: As well as changing Drone Hub colours, also change rover colours (off by default since it doesn't reset rover...
Add Progress To Training Section
创建者: ChoGGi
Edits tooltip to show list of students and their training progress. Works for University, Sanatorium, and School. Schools show the graduation age / the percent needed to get traits. Requested by Tassyr....
Change Rocket Skin
创建者: ChoGGi
Makes the Change Skin button mean something. Some skins are from DLC. The skin may not "stick" the first time it comes back from earth. You can turn off the Pods/Rover skin in mod options. ...
Notification Pause
创建者: ChoGGi
Pauses the game on new notifications (defaults to only Critical/Important). Doesn't pause if notification is already on-screen, or "0" count. Includes all notifications in Mod Options if you want to pick 'n choose. Red for Critical, and Blue for Important....
Show Resource Overview
创建者: ChoGGi
This was hidden in Sagan update. This re-adds the button and has it show up after selection (like it was pre-Sagan). They didn't actually remove it, just hid the button and changed the function that shows it after you select something. If you toggle the bu...
Pin Expander
创建者: ChoGGi
Clicking a pinned object will show a list of all objects of the same type. Left-click: View and select. Right-click: Just view. Hold down Shift to keep the menu open post-click. Mouse over an item to highlight it (green). Colonists are limited to same dome...
Save Rocket Cargo
创建者: ChoGGi
Stops rocket cargo from being removed when you leave the rocket screen. Closing the rocket dialog is when the cargo is saved, so switching from the pod cargo to the elevator will not save the pod cargo. The cargo will remain saved till you quit or load a d...
Research Filter
创建者: ChoGGi
Add a text box to filter tech in the research screen (filter checks name, description, and id). Press Shift+Enter to clear filter (or Backspace a bunch). Has mod option to hide completed tech. Requested by RustyDios. ...
Map Overview More Info
创建者: ChoGGi
Count of surface resources (metal/polymer) added to each sector in the map overview. Scan progress as overlay text to map sectors. Mod Options: Show Metals, Polymers, Rare Metals, Exotic Minerals / Show Scan Progress: What you'd expect. Show Dropped Resour...
Solar Array Follows Sun
创建者: ChoGGi
The panels do it, why not the array panels? I also made the arrays sink into the ground at night. Requested by tresslessone. ...
Patient Transport Route
创建者: ChoGGi
Transports will no longer remove a route just because the supply area is empty of resources. Instead they'll just sit by the pickup area till more shows up (same for drop off). Use mod options to change minimum resource to wait for (default 10). ...
Infobar More Info
创建者: ChoGGi
Want to know if your battery storage will last the night? See how many resources are remaining in occupied deposits. Curious why you keep getting a "not enough power" warning even though capacity is full? Resource tooltips: Stored Resources Remaining Time:...
OBSOLETE Fix Colonists Long Walks
创建者: ChoGGi
OBSOLETE, this mod won't be updated anymore. Use my Fix Bugs mod instead! Changes the AreDomesConnectedWithPassage func to also check the walking distance instead of assuming passages == walkable. This should stop the random colonist has died from dehydrat...
Fix Deposits Wrong Map (OBSOLETE)
创建者: ChoGGi
OBSOLETE: See my Fix Bugs mod If you scan a surface sector that has a concrete deposit while underground then the deposit will appear underground. This will check on load for borked ones and move them to the surface, as well as overriding the borked functi...
Fix Children Only Bldgs
创建者: SkiRich
Fix Child Only Bldg v1.3 Sept 5th, 2021 Tito and Picard Patch Only This mod is a fix to the missing code that is required to make Child Only Buildings, such as the Nuseries, omit any other age group. It will stop youths, adults and seniors from occupying t...
Fix Emigration Issues
创建者: SkiRich
Fix Emigration Issues v1.5.2 Dec 13th, 2022 B&B Patch Compatible Yes its still needed, stop asking just subscribe. I'll let everyone know if the devs ever fix this. This mod is a fix to the broken code around how colonists emigrate from dome to dome. Fixes...
Fix Bugs
创建者: ChoGGi
This mod fixes a few dozen bugs. Mostly from Below & Beyond, and bugged Storybits. Mod Info (description is too big for steam) Mod disabled by content restrictions ...
Disable Story Bits
创建者: ChoGGi
Disable certain annoying storybits. Mod Options: Fickle Economics: The import price of <name> will be increased by <price_increase>% in <sols(delay)> Sols. Rocket Malfunction: Our <DisplayName> Rocket seems to have suffered a malfunction in her fuel tank. ...
Lower Maintenance In Dome
创建者: ChoGGi
Defaults to 25% of normal maintenance buildup, see mod options to change. This only applies to Stirlings and Solars (suggestions). ...
Colonist Change Time New Place
创建者: ChoGGi
When you manually move a colonist to a new Workplace, Residence, Dome it defaults to forcing them there for 5 Sols. Use mod option to increase that time (if changed mid-game only applies to newly moved). ...
Supply Pod Asteroids
创建者: ChoGGi
You can land supply pods on asteroids. Known Issues: Just because you can land a rover doesn't mean the devs expected you to. Requested by Blade. ...
ChoGGi's Library
创建者: ChoGGi
Contains stuff needed by some of my mods: Mod options, UI elements, and other stuff (functions lots of functions). Mod disabled by content restrictions Translation(s): Chinese (Simplified) by aiawar. Modders: You can use OpenExamine(obj) in your mods if yo...
Ultimate Rare Metals Converters
创建者: EliteSweden
Newer Version: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2652272604 Ultimate 4X Material Converters. --------------------------------------------------------------------------------------------- 3X Material Converters. Conversion ratio 10:1. M...
Shuttle Reservation System A.I.
创建者: SkiRich
Shuttle Reservation System A.I. v4.3.1 June 2nd, 2022 B&Bv2 and Prunariu patch Compatible and Coexistance with existing shuttle controls capable I am honored some of my ideas have made it into the base game of Surviving Mars. This mod is fully compatible, ...
Deposit Auto Refill
创建者: SkiRich
Deposit Auto Refill v1.6.1 Nov 6th, 2021, 2021 Picard Patch Compatible Now refills surface, underground and asteroid deposits automatically if you have Below and Beyond DLC (not necessary to use this mod). Deposit Auto Refill is a mod that scans your plane...
Passages Use Empty Hexes
创建者: ChoGGi
You can place passages at hexes you normally can't build on (white highlighted hexes only). Check the selection panel after placing a passage construction site, if it says "Dome Connection Established" then it'll work, if it says "Connection Failed!" then ...
AutoHelpRover
创建者: akarnokd
RC Rovers will automatically look for malfunctioning rovers (such as Explorers, Transporters or other Rovers) and rescue them. If currently not rescuing, they are ordered back to the nearest Power Cable for safekeeping. The Rover's Info Panel features an "...
Drone Load Balancing
创建者: Draco18s
This mod automatically reassigns drones from low-load hubs to heavy-load hubs every hour. Drones are moved from the highest-population low-load hub to the lowest-population heavy-load hub in order to balance the load between hubs. Compatible with Below and...
AutoExplore
创建者: akarnokd
Idle RC Explorers automatically move to discovered anomalies and research them. Sagan compatible. Note though that the Sagan update introduced Rover AI similar to this mod, but unlike this mod, it requires research to become available. The Explorer's Info ...
AutoGatherTransport
创建者: akarnokd
Idle RC Transports automatically gather Polymer, Metal or Waste Rocks deposited on the surface and brings them to the nearest storage location or custom location. It is recommended this location is serviced by drones. You can setup which transport should l...
Rover Asteroid Skin
创建者: ChoGGi
Change skin has the asteroid models (for those that have it), also threw in trailblazer skins. ...
Mental Health is Health
创建者: Tremualin
Colonists visit health facilities only if health is less than 70, or sanity is less than 30. This mod makes colonists visit health facilities if sanity is less than 70; which they will do ONLY if there's nothing else for them to do first (like work, eat, o...
Underground Elevator A.I.
创建者: SkiRich
Underground Elevator A.I. v1.2.3 Feb 11th, 2022 Picard and B&Bv2 Patch Compatible The Underground Elevator A.I. is logic you can install in to your Underground Elevator to automate restocking your underground. Never run out of resources when you need them ...