Total War: WARHAMMER III

Total War: WARHAMMER III

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Genstande (34)
Caravans of the Old World - Southern Realms addon
Skabt af van Hawke
This is a submod for "Caravans of the Old World" and it adds the caravan system for Southern Realms (both player and AI) Playable factions with access to caravans: - Border Princes - Estalia - Tilea - Bilbali - East Ind Company (uses the cathayan caravan n...
Caravans of the Old World
Skabt af van Hawke
This mod adds the caravan system for Empire, Bretonnia and Dwarfs in IE and IEE campaigns (both player and AI) The main difference from Cathayan caravans is the improved encounter system. The forces that will attack your caravan will depend on the region t...
OVN Lost Factions: Albion SFO Submod (UPDATED 6.1)
Skabt af Paranoidhawklet
EARLY GAME BUFFS FOR 6.0! The starting armies for both lords are now better, this seems to be a major help in getting the game kicked off. -Giant Wolves added to tier 3 hunting building -Feral Mammoths in Ivory Provinces -Feral Bears in Woods I'm not assoc...
OvN Lost Factions: Albion
Skabt af Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
Mixu's Mousillon
Skabt af Mixu
This mod adds two Mousillon themed factions available to play with in Custom Battle and playable in Immortal Empires if you use Mixer. Features Mallobaude, the Black Knight - Mallobaude starts near Mousillon where he will need to kick the Red Duke out of M...
Mixu's Mousillon SFO Submod
Skabt af GabeSky
Mixu's Mousillon SFO Submod by Gabe Hear ye, wanderer, as you step into the cursed swamps of Mousillon, a land where the air is thick with decay and the earth itself groans under the weight of ancient curses. First Rite: Prepare the Altar • A myriad of arc...
Southern Realms SFO submod UPDATED & REWORKED (Closer to Empire Update!)
Skabt af Paranoidhawklet
A huge update to Bainb's SFO Submod for the Southern Realms This mod also attempts modernize the Southern Realms, bringing them closer to TW3 in power level, especially as SFO increases this as well. FEATURES: Enhancements for Lord/Faction Traits Expanded ...
Cataph's Southern Realms (TEB)
Skabt af Cataph
LATEST UPDATE-RELATED BLOG POSTS: ON CAMPS ----- ON PIGS AND LIONS ----- ON BALANCE Sorry, comments are now disabled because I was exhausted by those people who make no effort whatsoever to read the compatibility paragraph, troubleshoot their mod list, or ...
Cataph's High Elf Sea Patrol [TBD]
Skabt af Cataph
There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde) to the High El...
Cataph's High Elf Sea Patrol - SFO Submod
Skabt af Ricketybob
This is a submod of Cataph's excellent High Elf Sea Patrol. (https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2968330247) Use this submod along with Cataph's original mod (and SFO). All credits go to Cataph for his mod. Updated for 4.0 Balance: -Sea ...
Cataph's Kraka Drak: the Norse Dwarfs SFO Submod(Updated for 6.2)
Skabt af AraNg
i worked on the sfo submod that was in warhammer2 with a little update Credits bainb132, Flamboyant schemer and Venris for the WarhammerⅡ's Submod recommended mod : Malakai Makaisson in Karak Dum - Start Position Change https://psteamcommunity.yuanyoumao.com/sharedfil...
Cataph's Kraka Drak: the Norse Dwarfs
Skabt af Cataph
Hello, six-years-old mod here. A lot of you know this thing. First battle release post with changes and update notes. WHO DIS? The Norse Dwarfs are a subculture of Dwarfs (whaddayaknow) who live in a corner of Norsca. They lived for centuries separated fro...
[BETA] Mixu's Legendary Lords - SFO Submod
Skabt af RatboyW
"Ratboy, history will never know what he did. No one will ever learn the truth. His story... his sacrifice, will endure only in your heart. Everything he did, he did for his community. He sacrificed his time and sanity for his native overhaul. He was a rea...
OvN Lost Factions: Araby SFO Submod
Skabt af GabeSky
Firstly the most important information. *****Praise be to the OVN team for bringing Warhammer Fantasy to life! The quality of the work of the OvN team is beyond compare. They have spent countless hours to bring people joy. And, if I dare say - created a ma...
Audio Mixer
Skabt af Pear
The Audio Mixer Welcome! First of all let me say without the guidance and innovation of Ole and ChaosRobie none of this fun stuff would be possible. The Audio Mixer has 3 main functions: 1) Act as a voiceover (VO) audio compatibility mod: To ensure all VO ...
OvN Lost Factions: Araby
Skabt af Team OvN
https://i.imgur.com/dZmevQt.png https://i.imgur.com/H3NWa3O.png This mod is part of the OvN Lost Factions mod series which adds new and interesting races to the game and requires Mixu's Unlocker to work. These races are available to play in the Immortal Em...
Various SFO Norscan Monster Hunt Compatibility Fix
Skabt af GabeSky
Simple mod that edits the script wh_dlc08_monster_hunt.lua Added in support for Mixu's Legendary Lords SCM: Tribes of the North SCM's LCCP Enable if you want Monster Hunts for Bastonne and Norscan factions....
Map Replacer Framework (With Extra Assets)
Skabt af Frodo45127
What's this? This mod is a framework to make it easier for mapmakers to insert maps on campaign, and also includes some extra assets (prefabs, rigids and extra buildings) so they can be used by any map. This mod doesn't contain any maps and the only change...
Diplomacy Logic and Balance Katsuko
Skabt af Katsuko
🕊️ Diplomacy Logic and Balance – by Katsuko ❗ Constantly Improved – Help Perfect It! This mod is under ongoing development, aiming to refine and elevate diplomacy in Total War: Warhammer III. Every update brings it closer to perfection – thanks to your fee...
Auto Resolve Rebalanced Katsuko
Skabt af Katsuko
⚖️ Auto Resolve Rebalanced – by Katsuko ❗ Constantly Refined – Your Feedback Drives It Forward! This isn’t just a concept – it’s already a solid and battle-tested version, praised by players who tried it. But the work doesn’t stop here. I’m actively improv...
Negligible Blood Events
Skabt af Vollauro
Makes the global blood DLC events; "A Brutal Business", "A Savage Blow" and "The Winds of Pain", increase stats by 0 and last for 1 turn....
(probably still works) Shorter Trails & a bit more
Skabt af BrutusCz
!!WORKS ONLY ON ULTRA VFX GRAPHICAL SETTING!! Compatible with my Guns, Smoke & Specticle which only changes gun trails. The video in preview is for WH2 Rebirth mod trails that I made for them and it's very similar to this mod for WH3, so you can get rough ...
99999 asset files pack
Skabt af 999999999999
your cat dosent love you ...
gun vfx updated
Skabt af 999999999999
changed existing blunderbuss muzzle vfxes DID NOT CHANGE BLUNDERBUSS TRAILS assigned non chaos dwarf blunderbuss to chaos blunderbuss vfxes unsub and sub to this mod and to the asset mod gun units will have cool smoke and trail effects dont use with pirate...
Smoke Transparency Fix
Skabt af BrutusCz
I can't believe in the end I found the cause, it was simply post processing that is different to default one. What I did I replaced all with default one. I believe the issue is fixed. You wouldn't belive how long I was looking for a silution. Side-effect i...
Hecleas AI Overhaul (Work in progress)
Skabt af Hecleas
Check out my new mod: Hecleas Grand Strategy -Battle AI -Battle gameplay (Hecleas Battle Overhaul included) -Siege gameplay -Campaign AI (Hecleas AI Overhaul included) -Campaign gameplay -Faction balance -Etc. 🧠 AI OVERHAUL -The AI has been completely rewo...
SCM's LCCP, 16 new factions for IEE! (6.3)
Skabt af Team SCM
Introduction LCCP Legendary Campaigns Compilation Pack Legendary Characters Compilation Pack Love ChaosRobie's Campaign Project This mod adds 15 new factions of 12 cultures with their own mechanics and unique models made by Skeleton Crew Modding (SCM) in C...
More High Angle Fire (includes Stop Idling features)
Skabt af ArthasL1
Update (2025/05/17) For unknown reasons, the Stop Idling mod was suddenly hidden. Many users in the comments have asked me to recreate its functionality, and I personally really appreciated the idea behind Stop Idling. In fact, both Stop Idling and my mod ...
Mixu's Legendary Lords: Asset Pack
Skabt af Mixu
This is a required asset pack for Mixu's Legendary Lords mod. You should subscribe to it if you use it, otherwise you'll get missing character models n other fun stuff....
Mixu's Legendary Lords (Updated)
Skabt af Mixu
About the Mod Some of you may remember this and this from Total War Warhammer II. Well, this mod is simply a combination of those two mods, with some new faces added. This mod adds Legendary Lords, Legendary Heroes and some new units. This mod does not tou...
Immortal Empires Expanded [Updated]
Skabt af ChaosRobie
THIS MOD REQUIRES MIXER! This mod expands and fills-out the Immortal Empires map: Ind, Khuresh, the Lost Isles of Elithis, the Eastern Steppes, Nippon, Khosun, and more! Description Immortal Empires Expanded adds 174 new settlements and 69 new provinces. T...
Battle Weather Overhaul (Updated for 7.0)
Skabt af John Matrix
INTRODUCTION This mod is a massive, complete overhaul of battle map lighting and weather effects for every single map in the game, including every custom map added by Waka's Campaign Battles, GCCM BETA and Custom Siege Map Compilation mods. I've created se...
MIXER - Mixu's Unlocker
Skabt af Mixu
This is a startpos mod that makes all factions in Realms of Chaos and Immortal Empires campaigns playable. This mod also adds some modder utilities like ability to increase number of building slots, additional hero categories and other things that require ...