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在 Youtube 上 


@Ibik - No idea. If you've followed what it says above and it still doesn't work then it's most likely an issue between Steam Workshop and the game itself, sometimes the addons don't show up until ages after you've subscribed to them.
I've even added a quick video I recorded earlier this evening where I show how to use both the passive and active sonars on the Perseus II in order to locate and sink a Bungeling attack submarine using a torpedo.
Enjoy!
I've also reverted the torpedoes back to the UUM-5's as even though their xml edited fins are bad for weather-vaning your ship into the wind, they do tend to hit their target a lot more often than the UUM-3's - which should hopefully help to reduce the amount of close range friendly fire incidents caused by the torpedo missing it's target on the first pass and then locking onto your own ship when they circle back around.
Sorry, I just remembered - I've rebound 'Trigger' to left-click on my game, yours might still be the spacebar, or whatever the default key is.
All contacts should appear as a slightly pinksh off-red colour until you lock onto them with 'use' and then the 'trigger' key, at which point they should turn a deep red colour.
If you click on the link to the right to visit my YouTube channel you can watch the video titled "Player & A.I. Gunner Anti-Submarine Warfare (ASW) Test" from about 2:20 onwards to see the sonar and torpedo targeting computer in action, if that helps.
Unfortunately I'm not the actual author of that particular script so I'm a little hesitant to make any changes to it, but saying that - I may still eventually edit it myself at a later date to change the colours used, probably to make the sonar contacts orange or yellow just to make them stand out more compared to the targets that have been locked onto.
The only time I've had my own torpedoes come back and try to engage me is if I'm being too careless and fire at an enemy sub that's way too close.
Once they go active, the torps will track the juiciest target they can find, so if they miss the enemy sub and circle around and you're unlucky enough to be the closest target to them then you could find yourself in whole lot of trouble. ;)