边缘世界 RimWorld

边缘世界 RimWorld

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BoneReapers ReMarrowed
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Mod, 1.6
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21.584 MB
7 月 4 日 下午 12:53
9 月 24 日 下午 10:16
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BoneReapers ReMarrowed

描述
The 1.6 port/rebalance of the beloved bonereapers mod, alot of changes have been made so be sure to read the changelog in the discussions page
the original creator of this mod has asked not to be credited but we DO have permission from him and have been given full ownership of Bonereapers as a mod.

we do not know if we plan to expand this mod or not, but the CVN team will strive to maintain this mod for versions to come

https://discord.gg/ssTMR5xtsM our discord



Behold the magnificent BoneReapers! Truly the best rulers a rimworld could ask for; they only demand bones, like the ones inside you. You weren't really using them, were you? Against the players colony, they are a heavily armoured and melee-focused faction that feels no pain and will forcibly take your bones. ENJOY.

The best way to use this mod though is to BE the BoneReapers and enjoy the greater things in death. As a bone reaper, you will be harvesting the rimworld for bones and souls to make the most splendid colony that only the dead can truly appreciate. Which they should appreciate since the whole colony was made FROM them, truly the greatest form of recycling.

This faction is meant to be abit overpowered so keep that in mind.



There are 5 xeno types, all of which are crafted. Each one is related to a role for the colony. They do all share some similarities like no pain, they rarely need to eat, they do not need sleep, toxic means nothing to them or cold and do not bleed, as well as a few more minor changes compared to normal pawns.



5 craftable animals that all come in random variations
Each one also fills specific roles, just like the Xeno types, with more planned.
The Scarab cleans and hauls, the Mongrel is an attack dog, the Ghora is a war mount and pack animal. The Daraigana is a war mount, and the Gheist and Horror are humanoid chaff creatures.



1 upgradable armor set and matching upgradable helm, with tons of random variations on it, and one armor that matches the strength of power armor.

3 upgradeable shields with a bunch of choices for looks. The third and largest shield is meant for the Archons and will look weird on other pawns, but that's up to you to use it on them or not.

2 full weapon sets, the second of which is as good as mono and comes with personas on them



The BoneReaper faction is meant to be hard to fight for all you masochists out there; however, if you play as the BoneReaper faction scenario, they will be friendly to you.



misc items currently in the mod.





Q: Is it compatible with CE?
A: Ask CE! or go annoy someone who likes CE enough that they make a patch.

Q: can we use or rerelease this mod/assets from this mod?
A: absolutely ♥♥♥♥♥♥♥ not without CVN permission, you ask and wait. and yes this includes any form of reuse, even tracing or training. permission from CVN is required before using it for anything

submods that require the original are completely fine however, these include translations, balance patchs, whatever
asking is polite however, it feels nice to know people wanna add on to the mod



brrainz.harmony
Ludeon.RimWorld
Ludeon.RimWorld.Ideology
Ludeon.RimWorld.Royalty
Ludeon.rimworld.biotech
OskarPotocki.VanillaFactionsExpanded.Core
sysrchalis.processor.framework
pphhyy.bonereapers



This mod was made with this mod in mind
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3202008037



Writing: Milksterdoodle, JerryTheCultist, BoneZone
XML:Aquiles, Zhak, JerryTheCultist
C#: Mashed/Aludis, Lee
Art: Artist choses to be uncredited
Screenshots: Kentar

The idea for this mod borrows heavily from "age of sigmar Ossiarch Bonereapers" from Games Workshop.



no bugs currently known
65 条留言
EverMalice 11 月 10 日 上午 6:14 
Hello! Thank you for creating such awesome mods! I have one question. I'm using the Ossiarch mod and the Medieval Overhaul mod. I'm trying to craft Human Bones, but when I pick up a corpse and keep rushing it to the Bone Tithe Nexus, the crafting doesn't progress. I had a similar issue with animals before, and the common factor in both cases was that the corpses were in a state of decay. Is this a fixable issue? Or could it be a race-specific problem?
TurtleShroom 11 月 5 日 下午 4:49 
For players with the Rim of Madness Bone Mod or the Medieval Overhaul Mod's bones, do those Mods' Bones work instead of the bones from this Mod?
CheeseRoll 10 月 16 日 上午 10:58 
So i found 2 bug one is that the Osseous legs and arms that i cant use rings from medieval overhaul it says that the pawn does not have finger, and the body parts disappear when reloading in to the save. dont know if it is already reported but if its not might as well tell my find.
Hessly Snipes 10 月 9 日 下午 5:57 
So i added it to a new save and still cant make use of the Bone Tithe Nexus... what am i doing wrong here? My pawns just pick up a body, walk over to the center of it then drop the body off the side and repeat infinitely any help understanding what im doing wrong here would be sweet :)
Hessly Snipes 10 月 5 日 上午 9:31 
seems like perhaps this mod cant be added to an ongoing save?
tried a bunch of fixes and removing then re-adding all my mods again to no avail.
I guess i missed that bit of information somewhere? Ill be using this mod on my Zombie land Tribal start play through for sure.
JerryTheCultist  [作者] 9 月 29 日 下午 4:38 
@PKVGaming people claim its due to using HAR
PKVGaming 9 月 29 日 上午 11:46 
Anyone know how to fix face color tone issue?
thekhornezerker 9 月 25 日 下午 3:31 
i don't either, not sure why i had it. Just a heads up for if people have similar issue
All Might 9 月 25 日 上午 3:26 
I hope the bug gets fixed. I really want to make skeleton people. RN can't.