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[Yayo's Animation] GC : animation data count [16 -> 12]
Object with load ID Lord_67 is referenced (xml node name: li) but is not deep-saved. This will cause errors during loading.
Object with load ID Faction_27 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
[Yayo's Animation] GC : animation data count [16 -> 7]
[MVCF] Not found: Verse.Verb_Shoot(carbine)
[MVCF] Not found: RimWorld.Verb_MeleeAttackDamage(carbine/CompEquippable_VWE_Gun_Carbine81308_0_Smash)
[MVCF] Not found: RimWorld.Verb_MeleeAttackDamage(carbine/CompEquippable_VWE_Gun_Carbine81308_1_Smash)
[MVCF] Not found: RimWorld.Verb_MeleeAttackDamage(carbine/CompEquippable_VWE_Gun_Carbine81308_1_Poke)
No error messages are given but they refuse to fire their weapon when hunting, only standing there until eventually giving up, not all weapons cause this but in this case it was the VWE Carbine with some attachments and paint.