Установить Steam
войти
|
язык
简体中文 (упрощенный китайский)
繁體中文 (традиционный китайский)
日本語 (японский)
한국어 (корейский)
ไทย (тайский)
Български (болгарский)
Čeština (чешский)
Dansk (датский)
Deutsch (немецкий)
English (английский)
Español - España (испанский — Испания)
Español - Latinoamérica (испанский — Латинская Америка)
Ελληνικά (греческий)
Français (французский)
Italiano (итальянский)
Bahasa Indonesia (индонезийский)
Magyar (венгерский)
Nederlands (нидерландский)
Norsk (норвежский)
Polski (польский)
Português (португальский — Португалия)
Português-Brasil (португальский — Бразилия)
Română (румынский)
Suomi (финский)
Svenska (шведский)
Türkçe (турецкий)
Tiếng Việt (вьетнамский)
Українська (украинский)
Сообщить о проблеме с переводом





































@Lunar Nepneus There's burrows that spawns directly when generating a cold biome map, and then there's fresh burrows that spawns in as events in said maps
"The other error (about owlcats) is just a genuine bug on Dark Ages' side. If you only run Dark Ages: Beasts and Monsters + requirements, spawn an artic owlcat, kill it, and rot it until it's dessicated, you get the same console error + a missing texture. It shows up with CE because CE patching brings it to the game's attention sooner, so-to-speak"
I have no idea what the issue is there. Maybe it's a .dds error from RimSort's thing, or... I dunno man.
@Pigeon Should be fixed, was a little typo from me