Hearts of Iron IV

Hearts of Iron IV

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OWB: Ultimate Tech Compatibility Mod
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9.866 MB
12 apr @ 13:32
15 okt @ 16:41
76 ändringsnotiser ( visa )

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OWB: Ultimate Tech Compatibility Mod

I 1 samling av FoxySkies
Foxy's Enclave Pack For Singleplayer and Multiplayer
67 artiklar
Beskrivning
PRE-DESCRIPTION DISCLAIMER: YOU MUST HAVE ALL OF THE LISTED ITEMS UNDER "REQUIRED ITEMS"
You should NOT be using ANY compatibility patches between the mods listed as prerequisites, as that is what this mod does!

Technologies are nice, they're what make nations tick and what sets apart Generics from Unique Nations. Many people have come together over the years and created expansions to various technologies and equipment that expands this facet of Old World Blues... but because of it being a multi-person work, they don't exactly play nicely with each other.

This is where UTCM comes in, reworking and patching together "Roads and Rail", "Tech Expansion", "Tech Tree Rework", and "Power Armor Rework" to all be compatible with one another, as well as fully integrating the abandoned OWB: Robots Reworked into the same tech ecosystem. To rephrase: you should NOT use Robots Reworked if you have UTCM, as it WILL conflict.

For a full description of the various effects of this mod, see The Discussion Forum Post

REQUIREMENTS:

-Old World Blues
-OWB Roads and Rail
-OWB: Tech Tree Rework
-OWB Tech Expansion
-OWB TEME
-OWB: Power Armor Reworked


To get the most out of Power Armor and the Robots Reworked aspects of this mod, you will need to have the No Step Back DLC, however it's not a hard requirement.


Bug Reports
If you believe you have found a bug related to this mod, first make sure you ONLY have this mod, any dependencies, and any mods that have already been patched before making a report.

If the bug is caused by this mod, put it in the Bug Reports Forum

If you believe the bug is caused by a conflicting interaction with another mod check the Compatibility Requests Forum.

Compatibility:
-Requires a Compatibility Patch for Foxy's RP Modpack
-Requires a Compatibility Patch for Lost Hills Expanded
-Requires a Compatibility Patch for OWB: Old World Roads
-Requires a Compatibility Patch for Support Robots and More 5.0
-Requires a Compatibility Patch for Miners Company - Old World Blues
-Requires a Compatibility Patch for OWB - Mr House OP
-Requires a Compatibility Patch for Enclave Reborn Redux equipment functionality.
-Requires a Compatibility Patch if you want to have Moar Robot models
-Requires a Compatibility Patch for both Air and Vehicle Rework (Both, not individually)
-Requires a Compatibility Patch for OWB - Tech Tree Icon Overhaul Redux
-Requires a Compatibility Patch for OWB - Unit Model Overhaul Redux or else PA won’t work
-Requires a Compatibility Patch for Old World Blues: Unity in Texas.
-Requires a Compatibility Patch for OWB - The Think Tank.

Suggested Load Order
-OWB
-Other mods
-UTCM's Dependencies
-Dependencies of the above Compatibility Patches
-UTCM
-UTCM Patches listed above

Translations
If you want to make a translation for this mod you may, just make sure you give credit. For players, use at your discretion.
Chinese: Here
Russian: Here

DISCLAIMER: Do not use a compatibility patch unless it's in the above list, all of the above compatibility patches are able to be used with one another and other patches will likely cause issues.
Up to date as of 5.1.1a
Populära diskussioner Visa alla (3)
42
9 sep @ 17:20
KLISTRAD: Bug Reports
Zam138
33
20 okt @ 10:45
KLISTRAD: Compatibility Issues
Zam138
0
12 apr @ 14:46
KLISTRAD: Full list of compatibility changes
Zam138
236 kommentarer
Zam138  [skapare] 21 okt @ 7:06 
@Meowmix If you can't open the research tree, that means there's an incompatibility of some kind somewhere, meaning you somehow have another technology-affecting mod on without a patch.
Meowmix 21 okt @ 6:36 
anyone unable to open the research tree? I click to select a tech to research and it opens for a split second and closes. This is only with the mods required to make this mod work so whats wrong?
Floof 19 okt @ 18:55 
idk what to tell you. I disabled ERX military installations and I stopped crashing
Speedier User 17 okt @ 13:29 
I'm having the same problem that @Grynn has. I can use the base mod just fine but if I use any of the official mods then the tech tree won't open.
FoxySkies  [skapare] 17 okt @ 10:09 
@Floof

No its not, I'm the dev for that and I already turned off all possible CTDs.
Floof 17 okt @ 6:38 
I figured out the issue, it was ERX military installations
FoxySkies  [skapare] 16 okt @ 22:01 
@Floof

Modlist?
Floof 16 okt @ 19:56 
I feel like im losing my fucking mind but I keep crashing on exactly 15:00 on march 31st, 2275. I annexed all of those problem tags and it still occurs. I do not have any of the outdated map mods on either, just map filler, cuba, caribbean, FOD, and ECR. I have the needed patches for each
FoxySkies  [skapare] 14 okt @ 17:03 
IF YOU ARE CRASHING IN THE BEGINNING OF THE GAME AFTER LOADING IN OR AT ANY POINT DURING A GAME SESSION: FIRST ANNEX AWAY CHICTAN IZLA(IF YOU HAVE CUBA ON), THE BREAKERS(IF YOU HAVE ECR ON), AND THE CUBAN JUNTA(IF YOU HAVE CUBA ON) BEFORE REPORTING BUGS!
Zam138  [skapare] 12 okt @ 16:38 
@Grynn I just got done playing a Unity in Texas submod run a few minutes ago on a 108-mod playlist so it's definitely stress-tessed and working for me