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Sorry dude, is just that the Goon uses infrastructure of old code made by me... plus it reuses a lot of functions from my script mostly unchanged, it can cause conflicts thanks to that, if the guy who made it improves the code a tad bit then i might consider.
Thanks for the report, it appears as i have commited a small local mistake... therefore i shall fix this script at haste, i was already working on an update for it either way.
AN ERROR HAS OCCURED [the index 'IN_ATTACK2' does not exist]
CALLSTACK
*FUNCTION [unknown()] scripts/vscripts/charger/chargerrngswattergrabber.nut line [199]
*FUNCTION [__RunEventCallbacks()] unnamed line [211]
*FUNCTION [__RunGameEventCallbacks()] unnamed line [218]
LOCALS
[ispummel] true
[isswat] true
[ent] NULL
[attacker] INSTANCE
[params] TABLE
[this] TABLE
[funcName] "OnGameEvent_weapon_fire"
[idx] 1
[useTable] TABLE
[bWarnIfMissing] true
[globalTableName] "GameEventCallbacks"
[prefix] "OnGameEvent_"
[params] TABLE
[event] "weapon_fire"
[this] TABLE
[params] TABLE
[event] "weapon_fire"
[this] TABLE