边缘世界 RimWorld

边缘世界 RimWorld

290 个评价
QSJ's Adaptive Armory Storage
5
2
   
奖励
收藏
已收藏
取消收藏
Mod, 1.5, 1.6
文件大小
发表于
更新日期
703.498 KB
2024 年 9 月 25 日 下午 7:12
7 月 28 日 下午 10:33
8 项改动说明 ( 查看 )

订阅以下载
QSJ's Adaptive Armory Storage

描述
Finally, a place for me to put all the guns I hoard from dead raiders.



What is this?

Adds some industrial-flavoured weapons storage, based on Adaptive Storage Framework.

In my current playthrough I committed entirely to replacing LWM's Deep Storage with mods that use ASF. One mod I lost and started to miss dearly was Weapon Racks for displaying all of the cool guns in my armory. Eventually I figured "what the hell", and decided to try my hand at some sort of alternative.

This is the end result, which... well... at least I think it looks ok.

Update: 11-07-25
Quick and dirty update to 1.6. Not tested with CE yet, but since it's a patch it should work fine.

Small note: The recent ASF updates included a new way of rendering items on the display racks that pretty much make the old angled versions redundant. They no longer exist for 1.6, but for compatibility with ongoing 1.5 saves they still exist in that version of the mod. They have been given the same rendering style as the regular racks.

Also planning a bit of a refresh for this mod to add one or two containers and update some art. Coming soon hopefully.

Content













Other Stuff

Big thanks to:
  • Aelanna, creator of the original (and much better mechanically) Weapon Racks, and a bunch of other awesome mods, and like, 5 years worth of other cool stuff.
    • Seriously if you're already using Deep Storage just use Aelanna's weapon racks. With that one you get a whole mod options page to customize weapon positioning instead of just an alt rack.
  • The folks that did ASF for the framework (obviously). Also they kinda just give you a file with all the graphics stuff now have a whole documentation suite for the framework. I love well-documented software. Thank you Bradson.

Other mods in the screencap:

As per usual, I am a moron who may have done something wrong. If you have any criticisms, complaints, problems, or suggestions to do with this mod, please leave them here. I might redo the art for the 2x1 containers if/when I get a better grip on furniture art and scaling, but this is pretty much everything I think the pack needs (unless I come up with (or are suggested) something really cool).

Translations, retexures, things like that are cool, just make sure to give due credit (CC BY-NC-SA 4.0).

Rimworld (and its resource icons, used in my content graphics) is (are) owned by Tynan Sylvester.
65 条留言
Eris Luuvan 9 月 28 日 下午 2:04 
Having some issues with 1.6 CE, with pawns refusing to put CE ammo onto the munitions shelf even with it on critical priority and all ammo accepted. Not entirely sure where to look for details to help this, since as far as I can tell it isn't throwing any errors, but if there is anything I can do to help, please let me know u-u
Quickshot Jimmy  [作者] 7 月 28 日 下午 10:36 
@Endorsi Everything has been working fine on my end, but just in case I've moved some definitions around. Hopefully it helps.

If anything broke someone let me know ASAP.
Endorsi 7 月 25 日 上午 12:26 
1.6, and I’ve forced the newest download of the mod too @Quickshit Jimmy
Quickshot Jimmy  [作者] 7 月 24 日 下午 2:30 
@Endorsi Are you on 1.6 or 1.5? If you're still on the older version try unsubscribing and resubscribing to force your steam workshop to update.
Endorsi 7 月 23 日 上午 2:46 
I'm still getting the dark graphics on the secure crates as @Arnovitz mentioned
晓山alreShan 6 月 8 日 上午 2:05 
Can this mod's "secure crate" protect ammo not to induced detonation from CE's explosion?
Arnovitz 6 月 7 日 下午 7:49 
Cheers QSJ!
Quickshot Jimmy  [作者] 6 月 7 日 下午 2:40 
@Arnovitz I found the issue. The color was being applied twice, so instead of the default color on the secure crates being drab green it was a very dark drab green. Had to fix the definition to comply with an ASF update. Should be better now.
Arnovitz 6 月 7 日 下午 1:10 
Like @DaniAngione said, the secure crate graphics are very dark. The color or mask is not being applied correctly. Here is what it looks like: https://i.imgur.com/qGQb4Ig.png
bradson 5 月 31 日 下午 6:08 
Load order shouldn't matter past the dependencies