边缘世界 RimWorld

边缘世界 RimWorld

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Vanilla Factions Expanded - Deserters
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Mod, 1.4, 1.5, 1.6
文件大小
发表于
更新日期
51.838 MB
2023 年 8 月 25 日 上午 7:38
7 月 8 日 上午 11:09
22 项改动说明 ( 查看 )
您需要 DLC 才能使用该物品。

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Vanilla Factions Expanded - Deserters

在 Oskar Potocki 的 2 个合集中
Vanilla Expanded
110 件物品
Vanilla Expanded - Empire playthrough
148 件物品
描述
[www.patreon.com]



See change notes.



After the release of Vanilla Factions Expanded - Empire, a lot of you have requested that we tell the other side of this marvelous story - the story of Deserters. So many of you have requested it that in fact we made it our priority to release the Deserters faction expansion as soon as it was reasonably possible. What initially was meant to be a small mod about stealing stuff from the Empire, quickly became a grand new campaign against the evil nobility. We didn’t stop on just a few new quests and a new weapon - this mod comes packed with content to make the anti-imperial playthrough not only viable, but also oh so fun!

An indepth visibility system will track how much the Empire knows about you, and will affect everything that occurs in your game against the Empire. Higher visibility might result in larger imperial raids, less time for the empire to send reinforcements to their compounds, higher contraband prices and even quiet absolver raids.

Our goal with this mod was to make you feel like you’re a part of the bigger movement happening across the entire planet, but still in secret. You will be able to contact other deserter cells to send shuttles to pick you up, cause distractions and taunt imperial forces. You will be doing all that by trading intel - which is a new resource obtained directly from the empire via a variety of different ways. I encourage you to check the infographics to find out more about what we cooked for you!

For obvious reasons this mod requires Royalty DLC.


















































































[forms.gle]



Authors:

Oskar Potocki, an artist and a designer, responsible for the artwork and visual imagery.

Legodude17, a programmer responsible for the code.

Xrushha, a programmer responsible for the xml.

Reel, master of screenshots and constructing structures for export.

Storyteller artwork by Vitalii

Music by Dendroid101!

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



Q: Can I add this mod to an ongoing save?
A: Yes! However, you will need to wait for a new Chased Deserter quest to occur before you join the deserters.

Q: I’m an enemy of the Empire but I’m not a deserter! Why?
A: Two different things. You can wage normal war on the Empire and make peace with them later. Being a deserter is permanent, and only occurs when you actively harbor imperial deserters.

Q: It doesn’t make sense lore-wise that XYZ.
A: Ok, you do you.

Q: Can I continue playing the game after reaching the new ending in this mod?
A: Yes, but bear in mind both the Empire and the Deserters will cease to exist.

Q: Is this mod compatible with Combat Extended?
A: We do not handle CE patches. Best ask Combat Extended team on their discord/steam page. Do not ask here.



[discord.gg]


热门讨论 查看全部(37)
18
11 月 7 日 下午 9:28
[EXPLAINED] Can't Accept Second Plot - Bug or Mechanic?
Pyrous Red
29
9 月 20 日 上午 1:48
Assassination target not spawning
AppleSauceBandit
5
9 月 5 日 上午 10:43
Is there a way to undo the permanent hostility of the Empire?
bean
1,320 条留言
✚ Mariel ✚ 5 小时以前 
Did they fix the bug where you cannot start the second assassination mission?
DrakonDawn 11 月 14 日 上午 8:05 
For anyone having weird looping music during Deserter missions:
Download Music Manager and change the "Allowed during" sections of the VE Rimworld songs from "Allowed during: Peace" to "Allowed during: War" and it should play the full songs.
Annigilator 11 月 9 日 上午 10:15 
Is there any way to fix the tasks when the empire sends you to fight deserters and at the same time requires you to have all or most of your colony fly on a mission, like I have 62 pawns in the settlement, including children, and they require me to provide 40 fighters, this is objective That's a lot, considering that there will only be a few deserters that six of my warriors could handle.
Andy 11 月 8 日 上午 1:15 
starting as a deseter doesn't let you use violence disabled genomes (in 1.5)
amazing mod by the way
Reestock 11 月 4 日 下午 12:53 
How does visibility interact with Odyssey? It seems like picking up and moving would either greatly reduce or greatly increase your visibility depending on whether or not the empire has air traffic control.
愛爾蘭佬 11 月 3 日 下午 6:12 
Even after destroying capital ship the divine inferno is still on count down...
Stage 11 月 2 日 上午 7:13 
Would be nice if you could do some quests without being permanently hostile to the empire, a bit like a double agent.
I think until "news" there should be the possibility to still have good relations.
dadswingman 10 月 30 日 下午 12:49 
I really love this mod. But even among all the glitches, it bothers me how there’s no remote Deadlife Shell IED. Just something to note— please add.
ElysianEcho 10 月 29 日 上午 8:46 
getting Aerodrones at news level visibility, when it says it should be at public enemy
Pimp Lucius 10 月 27 日 上午 12:06 
Went to a shuttle staging post and found it entirely encased inside of a mountain lmao.