Sid Meier's Civilization VI

Sid Meier's Civilization VI

评价数不足
vis and co
   
奖励
收藏
已收藏
取消收藏
项目 (57)
More Coastal Flooding: 80%
创建者: JNR
Increases the number of tiles getting flooded due to global warming from 45% of coastal lowlands to 80%. Waiting for the aquatic apocalypse but it never comes? Burned all the world's coal and oil but only a few tiles submerged? In this version 80 PERCENT O...
Sukritact's Oceans
创建者: sukritact
https://i.imgur.com/1UAbU2D.png May not be compatible with Yet Not Another Map Pack. Your mileage will vary. https://i.imgur.com/Nlx9yDp.png Oceans is a brand new Game Mode that will breathe new life into the world's coasts, with new resources, new feature...
Green Cities - Districts in Forest
创建者: JNR
Allows building districts on Forests. Beautiful cities with trees among them. No more waiting for Mining to finish because there is a forest in your desired district spot - instead build it right away. Build attractive neighborhoods right inside the lush g...
City Sprawl Graphics
创建者: Hiraeth
Big thank you to JNR for fixing the mod so it actually works on the workshop. Messes around with CityGenerators.artdef to make (more) buildings appear on the outskirts of districts. ATTENTION - BUILDINGS ONLY APPEAR ON OUTSKIRTS OF DISTRICTS PLACED ADJACEN...
Denser Vegetation (Standalone)
创建者: JNR
Welcome to the Jungle! No more social distancing for trees. Turn your forests into actual forests with dense growth. Also gives forests unique looks based on terrain so you can still identify what's underneath based on the type of forest you see. The chang...
Wetlands
创建者: JNR
Wetlands are among the world's most productive ecosystems. Throughout history, many people have relied on them to provide for their needs - food, construction material, and fuel. In Civilization VI, however, they are barely represented, and only with very ...
Savannah
创建者: JNR
Savannahs are among Earth's most important biomes, covering about 20% of its land surface. Generally a subtropical semi-arid mix of open woodland and grassland, savannahs range from mere shrub fields to lush forests. Civilization does not represent a lot o...
Stone rocks!
创建者: JNR
Buffs the Stone resource: now grants +2 Production instead of +1 and it can also spawn on plains, plains hills, and desert hills, not just grasslands. New Quarry model has also been added just for desert, without any out-of-place grass patches. Benefits no...
Mixed Farms
创建者: JNR
Adds color variants to Farm plots to give them a more natural feel. Farms will have a mix of the original plots, a darker version, a lighter version, and some yellow and some fallow plots. The yellow and fallow plots are kept rare enough to not confuse reg...
City Minimum Distance 4
创建者: Summer
Increases the minimum distance between cities from 3 tiles to 4 tiles. Compatible with GS....
Workable 4th Ring
创建者: PhantomJ_M
Make city's 4th ring workable. It is like a blessing, but in essence it is a curse. Btw I do take mod request with pay. Please DM me on steam or in my Discord. To those who want more, consider Madman’s Knowledge. My patreon: https://www.patreon.com/Phantom...
Passable Ice
创建者: Sailor Cat
Units at sea can now navigate ice. Each ice tile costs an extra 3 movement to pass. Submarines ignore this cost. ...
Cutha's Bridges More Better (CliffsNoProb)
创建者: Cutha
Provides a 1 tile AOE affect around bridges that allows all units to ignore cliffs. This works for the Golden Gate Bridge as well as the following mods: Old London Bridge (World Wonder) Port Lime - Bridge Districts Tower Bridge (World Wonder) Also fixes th...
Annex City-States
创建者: Ophidy
If you like this mod, please give me a 'like' which is important to me Annex City-States Annex City-States Remastered with a brand new UI panel and more functions Languages: 简体中文 繁體中文 English Intro This mod provides a UI panel that allows you to annex a ci...
Better Tech Tree (UI)
创建者: infixo
New v3.2.1 as of 14.12 - Compatibility with CQUI-Lite. Shows more info in Techs and Civics Trees. Adds ~150 new unique icons. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Please note however that BTT will overwrite...
Wonder Filters for Enhanced Mod Manager
创建者: JNR
Adds three custom filters to the Enhanced Mod Manager to list only historic world wonders, fictional world wonders, and natural wonders mods, respectively. These filters will not interfere with any custom filters you have set up for yourself directly in EM...
Zebenji's Additional Religions
创建者: zebenji
Mod available in English and French More info on CivFanatics : https://forums.civfanatics.com/threads/zebenjis-additional-religions.619853/ Disclaimer: The author of this mod doesn't have any preference for any religion and doesn't want to force you to pra...
Better FrontEnd (UI)
创建者: infixo
FrontEnd enhancements and tweaks. Description Main Menu - Additional content options available directly from the main menu. - Submenu icons. Load Game - Search feature that works on file names and basic game info - era name, map size, civilization and lead...
Enhanced Civil Infrastructure
创建者: DahakaMVl
Improves several Civil Infrastructure gameplay elements incl. Roads, Canals, Mountain Tunnels, Military Engineers (and Bridges if installed). Since it changes parts of "Port Lime - Bridge District", that mod is highly recommended, however it is not require...
Sukritact's Embarkation++
创建者: sukritact
https://i.imgur.com/1UAbU2D.png Even been stuck on a tiny island with no way to grow? Even been annoyed by not being able to grab that glorious spot next to the Great Barrier Reef because of the nasty coast in the way? Well I have a mod for you! Now ALL Ci...
Quick Deals - Open Borders Extension
创建者: ZephyrusSpring
This mod extends the functionality of the Quick Deals mod to allow players to purchase open borders from the AI. Adds a 5th option in the purchase menu to buy open borders. You must have the Quick Deals mod installed for this mod to work. Make sure to down...
Faster Starting Settlers
创建者: Sejick
No Longer Maintained This mod has not been updated since 2/19/2019. It may or may not still function correctly. Anyone who wishes may feel free to create a fork of this mod and modify it however you like. Faster Starting Settlers All starting Settlers have...
Starting Scout
创建者: NoShotz
This mod makes it so you spawn with a scout in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a scout in addition to the starting warrior and settler Compatibility: Compatible with my Starting Builder mod...
Starting Builder
创建者: NoShotz
This mod makes it so you spawn with a builder in addition to the starting warrior and settler. Features: Everyone (including AI players) start with a builder in addition to the starting warrior and settler Compatibility: Compatible with my Starting Scout m...
City Roads
创建者: AOM
Improvements by builders create roads allowing movement within cities to be as swift as movement between cities that are connected by roads. The road type updates with the era. Compatible with Rise and Fall (not required though) Updated to work with Gather...
Barbarian Outposts to Watchtowers
创建者: Sailor Cat
Clearing a barbarian outpost will also build a watchtower improvement in its tile. (Requires the Watchtower Improvement or Watchtower Lite mod.) No longer will all those palisades go to waste! No longer will barbarians rise like a phoenix from their ashes!...
Nere's Better Barbarian Clans mode
创建者: Nerevatar
Overview Improves the barbarian mode, by making City State conversion more dependent on AI/player actions, and decreasing chance of camps in the snow and other misc changes that I feel fit nicely with the mode. Overall, it makes it so remote camps take a l...
Sailor Cat's Emergent Goody Huts
创建者: Sailor Cat
What it does. When the game enters a new era, new goody huts may pop up on the map. How it works. Upon entering a new era, the mod counts your map's remaining goody huts. It then compares that to two numbers: the previous era's count, and a fraction of you...
Resource Cultivation
创建者: Zegangani
Ever wondered why you can work resources but not cultivate them? You improved your Favorite resource but can not cultivate it in your Territory?! Come On! That's neither fair nor realistic. That could be better! With this Mod! This Mod is inspired by AOM's...
Sailor Cat's Watchtower Improvement
创建者: Sailor Cat
Introducing the watchtower improvement, which can be built by recon units, such as the scout, to help your civilization better explore and monitor. Occupying units have +2 Sight and can see through woods and jungles. +1 Sight for units occupying adjacent E...
Quick Deals
创建者: wltk
https://i.imgur.com/arBYwRN.png Introduction Are you tired of asking each AI's price for your items to see who pays the most? This mod provides you an interface to see all AI's offers for the items you want to trade, in sorted order. Now you only need to c...
CanalsOnHills
创建者: AlpineWine
Version 1.1 A very simple mod that allows you to build the Canal district on hill tiles Requires the following DLC: - Gathering Storm - Rise and Fall Changes: - Allow building Canals on hill tiles - Move Canal district unlock to Mining Technology - Change ...
Sailor Cat's Wondrous Goody Huts
创建者: Sailor Cat
Introduces 10 new tribal village rewards, including:Your unit discovers a new natural wonder. A random resource in your territory. A random unique unit. A random unique improvement in your territory. A random policy. Your unit has its formation upgraded. Y...
Leugi's Fruit and Plant Religion Symbols
创建者: Leugi
This mod adds several Fruit and Plant religion symbols for custom fun. The symbols included are: Apple, Banana, Citrus, Coffee, Durian, Eggplant, Figs, Grapes, Lotus, Maize, Peach, Pineapple, Pomegranate, Wheat, Yams, Coca, Koru, Maple, Mistletoe, Olive, O...
Port Lime - Bridge Districts
创建者: Captain Lime
Here's a mod that adds Bridge districts to the game. They work exactly like the Golden Gate Bridge does, except without all the wonder crap. Have fun! Many thanks to Sukritact for helping immensely with the code and the model (read: held my hand through th...
Capture Unique Improvements
创建者: Sejick
No Longer Maintained This mod has not been updated since 9/16/2019. It may or may not still function correctly. Anyone who wishes may feel free to create a fork of this mod and modify it however you like. Capture Unique Improvements Unique improvements can...
Stop Steamrolling City States
创建者: p0kiehl
Updated for Gathering Storm! Tired of the AI taking over every city state immediately? This mod provides them with more starting units in the Ancient Era so they can defend themselves better. They now start with: 3 Warriors 2 Slingers 1 Heavy Chariot...
Good Goody Huts
创建者: ST4RL1FT3R
Goody Huts are improved, and here's how: -- Twice as many, and can cluster -- Better rewards appear more often than before -- Scouts no longer appear too often -- All huts yield +20 gold, in addition to the reward -- Twice the experience awarded when claim...
Quick Start (Linux, Mac, Windows)
创建者: Odin Vex
Description You have seen the intro logos and have accepted the EULA a before. This mod takes you straight to the main menu. It also works with Linux, Mac, and Windows. *** I guess it needed saying for some people: Mods are disabled by default until you en...
Colorized Historic Moments
创建者: MiniRagnarok
Replaces the historic moment art with colorized art. +250 moments have been colorized! The mod can be enabled or disabled without corrupting your save. Colorized Fog Of War https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2130256810 GITHUB PROJECT ht...
Suburban Roads
创建者: JNR
Automaticlly builds roads around districts. For those who feel it's wrong that roads got oursourced to merchants and wonder how citizens who walk to work every day do not leave any trail. Roads are automatically built around city centers and specialty dist...
Tomatekh's Historical Religions
创建者: Tomatekh
This mod adds additional historical (pre-modern and indigenous) religions to the base game. Leaders previously lacking a religious preference (Aztec, Greece, etc.) are updated to prefer an appropriate historical religion. Several additional generic icons a...
p0kiehl's Better Pantheons
创建者: p0kiehl
This mod buffs all of the pantheons in the game (except Earth Goddess) to make for more exciting game play choices. These buffs have been designed with the goal of having the AI make better pantheon choices, as described by Infixo in the Real Balanced Pant...
Religion Expanded
创建者: p0kiehl
Summary Religion Expanded raises the founded-religions-per-game cap to a maximum of 16, introduces more than 40 new beliefs, and adds new, fully-customized religious buildings. In short, religion becomes more dynamic and personalized. Additionally, the tex...
Colorized Fog Of War
创建者: MiniRagnarok
Replaces the tan fog of war decorations with colorized versions. The mod can be enabled or disabled without corrupting your save. Colorized Historic Moments https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1679150838...
City-State Defender
创建者: SeelingCat
Tired of other Civilizations murdering your city-states before you can get a chance to stop them? Worry no more! City-State Defender makes it so that whenever a City-State with a suzerain is attacked by another Civilization, the Suzerain is immediately giv...
CIVITAS City-States Expanded
创建者: thecrazyscotsman
City-States Expanded adds 4 new city-state types and over 40 new city-states. Updates and balance changes to existing city-states are also included. Incompatible with Better City-States UI. OVERVIEW New City-State Types: Agricultural, Consular, Entertainme...
Alternate Policy Screen
创建者: FinalFreak16
Alternate Policy Screen This mod overhauls the policy selector screen in the My Government menu into a more traditional 'RPG-like' selection menu. Don't like dragging cards around and can't find the policy card you want? Give this alternate take on selecti...
Better Civilopedia (UI)
创建者: infixo
New v2.2 as of 7.04 - district adjacencies, AI strategies. More information in the Civilopedia. Shows decoded modifiers. Compatibility Works with the base game, Rise & Fall, Gathering Storm, CQUI, CQUI-Lite. Language independent. Compatible with TCS Pedial...
Better Leader Icon (UI)
创建者: infixo
New v2.3 as of 15.04 - Support for Linux and CQUI-Lite. Leader Icon with extended tooltips and relationship info. See screenshots for various examples. Compatibility Works with base game, Rise & Fall, Gathering Storm, CQUI-Lite, CQUI. Supports all language...
Real Great People (UI)
创建者: infixo
New version 5.0.1 as of 18.12 - Added a new Overview tab. Adds pictures of the real Great People to the game. Improved Great People window including a new Overview tab. Compatibility Works with the base game, Rise & Fall, Gathering Storm, Hero Mode, CQUI, ...
Better Trade Screen
创建者: astor
Introduction The goal of this mod is to improve the trade screens in Civilization VI and help manage and monitor running trade routes. NOTE CQUI AND HBUI USERS: This mod is already included in them, and may cause issues if you also use this mod. Main Featu...
Better Espionage Screen (UI)
创建者: infixo
New v2.1 as of 20.01 - Chinese language, works with the base game. Improves the Espionage Screen and Operation Chooser. Adds filters, side screens, extra info, etc. This is an enhanced version of the well known astog's Better Espionage Screen. It has the f...
CQUI-Lite
创建者: infixo
New v240304 - Fixed: German strings appearing when using languages other than English. Community Quick User Interface - Lite Version Original CQUI is here. You can find lots of info there, overview, discussions, etc. This page will focus on the Lite versio...
Enhanced Mod Manager
创建者: FinalFreak16
Enhanced Mod Manager This mod overhauls the mod manager screen primarily by splitting the single default mod list into two. Now mods are displayed either on the left (disabled) or right (enabled) making it easy to see which mods are active. It also include...