The Riftbreaker 银河破裂者

The Riftbreaker 银河破裂者

46 个评价
Build multi-layered walls at once
   
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689.138 KB
2023 年 2 月 7 日 上午 1:28
8 月 24 日 上午 11:04
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Build multi-layered walls at once

描述
Mod修改墙建筑。
mod允许您立即构建多层墙(实心墙和有间隙的墙)。

墙层数由鼠标滚轮更改。

壁层的最大数量为6(6-11个单元)。

更改的文件:
- lua/misc/ghost_building_line.lua

Updated to Riftbreaker to 2.0.

图层顺序:
- "1", // 1

- "11", // 2

- "101", // 3
- "111", // 3

- "1011", // 4
- "1111", // 4

- "10101", // 5
- "11111", // 5

- "101011", // 6
- "111111", // 6

- "1010101", // 7

- "10101011", // 8

- "101010101", // 9

- "1010101011", // 10

- "10101010101", // 11

“1”-墙
“0”-空单元格
20 条留言
ponomaryow.dmitry  [作者] 8 月 24 日 上午 11:04 
Version 1.11
Updating to Riftbreaker 2.0.
ponomaryow.dmitry  [作者] 6 月 26 日 上午 9:31 
The new version of the mod will be released when Riftbreaker 2.0 is officially released.

I can't make a beta-only version of the mod.
Diepie2635 6 月 19 日 下午 10:27 
Please update this it is a very nice qol mod thank you
ponomaryow.dmitry  [作者] 2024 年 6 月 21 日 上午 11:02 
Version 1.10
Adding Chinese description from Steam comments.
Update mod to DLC3 and WE3.
ponomaryow.dmitry  [作者] 2024 年 1 月 8 日 上午 10:29 
Version 1.9
Moving "selector.lua" script to new separate SelectorScriptImprovements mod.
ponomaryow.dmitry  [作者] 2023 年 12 月 3 日 上午 12:02 
Version 1.8
Updating the algorithm for finding the location of new walls.
ponomaryow.dmitry  [作者] 2023 年 7 月 2 日 上午 1:35 
Version 1.7
Changing selector images.
Pimpin Pippin 2023 年 6 月 12 日 上午 4:49 
I think it is working a lot better now, thank you for improving it!
ponomaryow.dmitry  [作者] 2023 年 6 月 12 日 上午 4:27 
@Pimpin Pippin
Could you please test Walls Construction now?
ponomaryow.dmitry  [作者] 2023 年 6 月 12 日 上午 4:26 
Version 1.6
Updating the algorithm for finding the location of new walls due to a changes in EXOR's basic algorithm for finding a path between two points.
The new EXOR basic algorithm bypasses obstacles.
During the construction of the walls, the initial location of the player is indicated by a blue marker.
The direction of adding new walls depends on the initial location of the player.