Stellaris

Stellaris

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No Space Race 3
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1.637 MB
2021 年 9 月 18 日 上午 8:47
2024 年 10 月 12 日 下午 6:07
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No Space Race 3

在 🆂🅷🅸🅾 的 1 个合集中
Shio's Stellaris Multiplayer Modpack 3.6
63 件物品
描述
No Space Race 3
Supported version:v3.13

Increased ship size , build time, upkeep and more - for valuable ships.
A side effect is better performance. Due to the reduced number of ships.
Ship size means the size of the ship class used in naval capacity. (Command Points)

Features Overview
- Increased ship size (size of the ship class used in naval capacity) for NSC & Vanilla
- Higher durability for ships and stations
- Increased upkeep, build time and costs for ships and starbases.
- Outpost expansion increased influence from 75 to 135.
- From 75 influence added per hyperlane jump to 150.
- Mining and research stations are more expensive
- Add 2 STL-Drives
- Sets the starting date to 2150
- A lot of minor changes for balancing

Increased Ship Size Only version: Increased Ship Size 3
STL-Drives: Before The Light - STL

Compatibility
Compatibility List
((( NSC3 - Season 1 ))) (required)
Guilli's Ship Components
Fallen Empire Ships
Additional Vanilla Components

* * * * * * * * * * * * * * * * * * * * *
ATTENTION
I have outsourced the compatibility to Gigastructural Engineering & More.
Here's the patch:
NSR3 - Gigastructural Engineering & More

* * * * * * * * * * * * * * * * * * * * *

Mod Load Order
with Guilli Ship Components

No Space Race 3
Guilli Ship Components
((( NSC3 - Season 1 )))


Feedback
Questions, ideas and bug reports are welcome.
161 条留言
Crusaderjack 8 月 17 日 上午 4:00 
I think NSC is good to go
Pietrooperv 6 月 22 日 上午 7:23 
Why do the fleet command techs reduce naval cap? They add up to a whooping -75% naval cap.
Tritotamar 6 月 12 日 上午 7:37 
Currently crashes the game on startup on 4.0.19.
🆂🅷🅸🅾  [作者] 5 月 8 日 上午 9:11 
When NSC for 4.0 is running smoothly I'll start working on NSR 4.
Kepos 5 月 8 日 上午 8:43 
@Dragon of Desire
It worked quite well without NSC for me. Just give it a try.

Anyone tested that it still works for 4.x?
Dragon of Desire 4 月 10 日 下午 3:19 
Is there a version of this that doesn't require NSC?
Calou 2 月 23 日 上午 5:14 
Hello, what's the idea behind starting date 2150 ? Thanks
N E S S 2024 年 11 月 14 日 下午 4:13 
Hi Shio, There is a problem. I am trying for the first time a Gravity snare but it appears is using the default initial STL drive instead of the better version I have available and is not possible to change it.
Hemcross 2024 年 6 月 9 日 下午 9:57 
I think I may have found a bug. Playing as a Worker Cooperative Megacorp on Shattered Ring and only this mod active the energy upkeep of your main starbase scales with something. The more I build up and accumulate trade the more expensive it gets.

In my tests it starts with 14.90 ec instead of the 7.9 in vanilla, which is fine. But in 2190 it is up to 79 ec per month and it is still the only upgraded starbase in the empire at that point.
mikeboydus 2024 年 5 月 21 日 上午 3:16 
I think I managed to figure out what was causing the society tech bug, it seems to be the tier requirement. I managed a work around by taking the genetics ascension perk. As soon as the gene seed tech completed, all of the next tier society tech unlocked