Sid Meier's Civilization V

Sid Meier's Civilization V

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描述
Civ V
项目 (17)
Barbarians - Unlimited Exp
创建者: BlouBlou
This mod removes the maximum experience that you can get from barbarians. Features: You will now get experience at any level when fighting barbarians. AI players will now get experience at any level when fighting barbarians. Compatibility: Compatible with ...
Units - Scout to Explorer
创建者: BlouBlou
This mod introduces a new recon unit in industrial age, the explorer. It also give to scouts an upgrade option to become explorer when obsolete. Features: Adds a new recon unit: the explorer, to the game, which was inspired by the Scramble for Africa scena...
Buildings - Upgrade System
创建者: BlouBlou
This mod add a new concept to the game: 'Upgrading Buildings'. It allows a city to upgrade existing buildings, improving the base bonuses but increasing the maintenance. Features: Every 'base' building can be upgraded individually, in each city. You start ...
Easy Promotions
创建者: Civitar
Lowers the XP cost of promotions by half, allowing more customizable units. Recommended for use with mods from the Unit Customization collection. Compatible with both expansions and all DLC....
InfoAddict
创建者: Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. To access the Info Addict screen, hit the scroll button underneath the turn indicator and sel...
More Luxuries
创建者: Barrowulf
DESCRIPTION Adds nine more luxuries to the game and an additional Mercantile city-state luxury. Overall, they function the same as the existing luxuries and utilize the same placement and balancing methods. Also, this mod fixes a few bugs found in the main...
Missile Cruisers + Indirect Fire
创建者: Jenjen5XG
This simple mod gives all Missile Cruisers the Indirect Fire promotion, modifying nothing else. I was recently playing a game where I used Missile Cruisers heavily, and as time went on I found it not only annoying but nonsensical that they lacked the promo...
Units - Colonists and Pioneers - Settlers of midgame
创建者: BurgerAttacker
Adds the Pioneer and the Colonist: Midgame and lategame settlers that founds cities with additional population, territory and buildings. turn into a workers upon founding a city. Unlocks at Compass and biology. Spanish conquistadors found cities like Pione...
UI - EditUnitNames 3
创建者: Kalurak
Right-click a unit's name to edit it at any time - not just after a promotion. Uses UnitPanel.lua - not compatible with any other mods that modify that file. To get this functionality with other Unit Panel mods, insert the following into the mod's UnitPane...
Terrain - Poor Tiles Tweak
创建者: BlouBlou
This mod gives a minor base yields and unlock some worker improvements possibilities for poor or useless terrains like snow and desert. Features: The state of those tiles before the mod: Snow and Desert had 'No Yield' No basic tile improvement could be bui...
Terrain - Pontoon Bridge
创建者: BlouBlou
This mod adds the ability to build the improvement : Pontoon Bridge to workers of every civilization, adding another Improvement option to the game that was normaly reserved for Firaxis scenarios. Features: Makes The 'Pontoon Bridge' (From the American War...
Scout's Progress
创建者: Bosparan
This mod transforms Scouts into a viable support unit, vastly enhancing survivability and utility, especially during the late-game. Features: - 3 new Scout-Units (Explorer, Ranger, Special Forces) - Some new Promotions for scouts - The Big Muscles Promotio...
Religion - No AI Free Pottery
创建者: BlouBlou
This mod removes 'Pottery' from the Free Techs List the AI player get on King+ difficulties setting at the start of the game, allowing you to be on an equal footing regarding religion founding and pantheon choice. Features: Tired of getting your wanted bel...
Promotions - Expansion Pack
创建者: BlouBlou
This mod add new promotions choices when leveling your units and also change the promotion tree system to improve customization possibilities. It roughly triple your promotion choices for every unit, adding many new promotions, and rearranging dependencies...
Religion - Beliefs Expansion Pack
创建者: BlouBlou
This mod largely expands the pantheon/beliefs choice for more customization when founding your religion. It adds roughly 90 new Beliefs, completly overhauling (but including) vanilla beliefs. Features: Add approx. 90 beliefs, These beliefs are mostly an ex...
Religion - Early Piety
创建者: BlouBlou
This mod makes the 'Piety' branch in 'Policies' available at start along with 'Tradition', 'Liberty' and 'Honor', enabling you to choose the religious path earlier and make use of that shrines reduced construction cost. Features: Adds the 'Piety' branch to...
Religion - Improved Customization
创建者: BlouBlou
This mod allow any civilization to choose a bonus belief to give you more choices when you found a new Religion. (Just like the Byzantine). Accordingly, Byzantine civilization's trait has been changed. Features: Unlock the reserved beliefs slot when foundi...