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Any ideas why?
Available after Pottery
GRANTS SURVIVALISM 1 & 2 to scouts trained in this city.
Cost 100 Hammers
Info: Double the production cost of Barracks. Hard to build early game makes it a tough decision but if a player opts for The Scouting Shack it will pay it’s reward especially after a regular Barracks is constructed.
i would, of course, give you full credit for the core of the idea. if you would rather i not do so, i will just keep it to myself.
either way, thanks for making such a great mod!
specifically, i have noticed that out of the box, the scout is about 20% STRONGER than a warrior. imo, it should be at least 30% weaker. likewise, it seems from the description that lategame SF units are far more powerful when defending. again, i am of the opinion that such a unit should be offensive, not defensive.
it seems that the culprit is Big Muscles. i realize this goes against your design concept, so i won't ask you to change yours, but if you could point me in the direction of how to mod units, i would appreciate it. thank you!