Stellaris

Stellaris

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!Starnet AI - Yet Another Districts Patch
   
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97.203 KB
2019 年 7 月 25 日 上午 2:27
2020 年 4 月 30 日 下午 7:41
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!Starnet AI - Yet Another Districts Patch

描述
Updated to 2.6.*

~ What does this patch do? ~
It simply merged all the conflicting district files into one single file so that all the mentioned mods will be compatible to one another.

~ Do you need to have all the mods installed? ~
Nope. The district files simply assign the relevant districts to the relevant structures or planets. Therefore, if the mods do not exist, then it will simply not assign it.

~ Can you add my mods or subscribed mods to the list? ~
Sure, but do note that any mods that does significant change to the district files will not be supported. In other words, if the mods change the number of districts per planet, cost, the balance etc. I will not support it. This patch will put Starnet AI as priority. You are free to modify this mod and release it to support those specific mods.

~ What is the difference between this and Universal Districts mod? ~
I made this mod using the district files from Starnet. Therefore the balance is according to that of Starnet's. Universal Districts while making use of different flags to enable different AIs, it is no longer updated and therefore has been using outdated AIs. This patch will always attempt to keep up-to-date with the latest Starnet AI.

~ Does this means the mods are now fully compatible if I install this? ~
Of course not. This only fix the district files conflict. Unique new districts still need additional compatible patches, particularly to tell the AI what to do with these districts.

~ Supported Mods ~
Dyson Swarm - colonizing space
Ethics and Civics Alternative
Gigastructural Engineering, also fixed Equatorial Shipyard's district
More Events Mod
Planetary Diversity
PJs :: Asteroid and Moon Habitats
Project Gestalt
Starborn
Stellaris Tiberium Wars, fixed extra districts
The Decadence of Sanity -- An Expanded Feature on Shroud
Unofficial Hive DLC: Forgotten Queens
Venture Politics - More Megacorp Civics

~ Mods Not Supported ~
Bigger Colonies
District Overhaul 2
Even Bigger Colonies
Cultural Overhaul [ Ethics-Civics ]
Mundane Machines Plus

~ Mods that doesn't need support as it contain no conflicting district info ~
Real Space 3.3
!Unofficial Machine Intelligence DLC
Void Dwellers Expanded
89 条留言
Lu5ck  [作者] 2020 年 5 月 22 日 下午 1:23 
Hi guys, no reason to use this patch anymore with the recent district update. I know that some mods still might have some conflict but for now I lack the time to look into it.
Knight Hunter Z 2020 年 5 月 19 日 下午 5:14 
Excellent!!!
TurtleShroom 2020 年 5 月 12 日 下午 3:38 
Going forward, will the V2.7 update eliminate the need for separate District Patches? I heard that Paradox did something about that.
Cranky 2020 年 5 月 10 日 下午 6:48 
your patch does not override Hive DLC due to his named files which have a higher Lios than yours.
Check this thread for further info: https://forum.paradoxplaza.com/forum/threads/stellaris-file-loading-behavior-problem.1367769/
AlienFromBeyond 2020 年 5 月 8 日 下午 2:45 
Any chance of Masters of the Planet districts being added? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1765242356
TurtleShroom 2020 年 5 月 2 日 下午 6:53 
TTtime 2020 年 4 月 24 日 下午 7:45 
cool, got it, thanks!
Lu5ck  [作者] 2020 年 4 月 24 日 下午 7:34 
@TTtime
Not really, the AI will function chaotically.
TTtime 2020 年 4 月 24 日 下午 2:41 
would this mod be useful without using starnet ai? is it even possible to use without starnet?
Lu5ck  [作者] 2020 年 4 月 21 日 下午 5:56 
@jweller12
The 1808026796 is a district patch but it edited one more economy file, you can load this after that if you want to make use of that economy file. 2054099990 has no conflict with this.