Stellaris

Stellaris

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Stellaris Tiberium Wars
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97.489 MB
2019 年 6 月 8 日 上午 9:22
2024 年 10 月 29 日 上午 10:24
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Stellaris Tiberium Wars

描述
[discord.gg]

Welcome back, Commander. Today’s threat level is: Low. The newly discovered material known as “Tiberium” is spreading unchecked across our planets. The planets that have suffered the worst contamination can no longer support human life. Other planets are dangerously contaminated and in a state of societal collapse from the decades of war and civil unrest. Mysterious organizations operate virtually unchallenged on these planets. They take advantage of the chaos to recruit members and disguise their military infrastructure. Some of the groups even appear determined to accelerate the spread of Tiberium, believing it is the catalyst for the next stage of human evolution.

You have been assigned command of Tiberium policy. Good luck commander.

Features
  • Adds in a new resource called Tiberium based on Command and Conquer.
  • Adds in Tiberium infested planet classes with unique deposits. Dynamic infestation rate based on a variety of factors, including districts built (in some cases), jobs worked, and existing deposits.
  • Adds Tiberium based weaponry
  • Adds technology and buildings relating to Tiberium; Refineries, Liquid Tiberium Reactors
  • Policies allowing you to control: the rate at which Tiberium is harvested, the amount you care about safety in regards to tiberium.
  • Decisions for infecting other planets, cleaning up your owned ones, and protecting existing ones.
  • Scrin, GDI, and Nod cityscapes.

Note, this mod is still under development. I am releasing it now as a sort of early access thing, so that the masses can try to break it.

Universal Resource Patch is a required mod to be able to see your tiberium stores. The Main Menu addon to this has been added as a required item, for visual purposes. Using it is not required, but is recommended.

Planned Feature Documentation [docs.google.com]

Credits:

Art- Basically all done by Twink
Some assets were orignially Stellar Resources


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[discord.gg]

Support me if you like what I do

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热门讨论 查看全部(3)
103
9 月 30 日 下午 5:09
置顶: Bug reports
James Fire
22
1 月 2 日 下午 6:38
置顶: Mod mechanics
James Fire
1
2021 年 6 月 22 日 下午 3:27
New update ruins districts
ZTiger
650 条留言
commissar viktor 10 月 21 日 下午 8:33 
Hoepfully at some point this gets an update version for 4.X or if not the auther allows someone else to make a new version of this mod for future versions.
Domenic3003 9 月 25 日 上午 7:23 
Currently broken.
Kangarus 9 月 4 日 上午 6:25 
Well that sucks. Would have liked to see more Tiberium stuff out of this mod, say, its take on the archetypes of GDI, Nod, and Scrin type empires etc - even a Cabal type one would have also been cool. Hopefully if this is an abandoned mod they'll let someone or some other group update it for 4.0 and other future versions. Till then, rest in peace good mod...
w.girl27 7 月 24 日 下午 7:42 
so sad man this was the perfect tiberium adaptation and honestly the best new resource in seen a mod add ill miss having a toxic tiberium jewelworld in every sustem.
Malefic 7 月 20 日 下午 4:03 
So i went into the discord and it looks like they are not planning to update this. ( that was a while ago)
Kangarus 7 月 20 日 上午 10:41 
I'm hoping it gets an update for 4.0 along with other content that was promised for this mod. They did have plans for making the Scrin; would also be good if they could implement more characterisation for GDI, Nod and similar empires as well.
Your Local Democracy Officer 6 月 8 日 下午 5:15 
Hoping this isn't dead!
BBarnes005 5 月 8 日 下午 5:39 
Is this working in 4.0?
Galvatron83 2 月 5 日 下午 11:31 
establishing battlefield control standby reinforcements have arrived :P
XCABAL 1 月 2 日 上午 6:02 
I have created a patch between this mod and Real Space - Ships in Scaling. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3398773077