ARK: Survival Evolved

ARK: Survival Evolved

Extinction Core
Whitewolfxs 2019 年 6 月 24 日 下午 6:16
Overspawn in ISO crystal isle
Hello there,
im running extincore and primal fear together on ISO crystal isle and i got a massive issue with giga overspawn, i tried multiple INI configurations and none seem to get rid of the gigas even tried full stopping spawns of them and it just refuses to work.. at this point im pretty much running out of ideas and really didn't want to change my mod list, any suggestion?
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firefox676 2019 年 7 月 8 日 下午 11:14 
Hey we had the same issue this worked for us "NPCReplacements=(FromClassName="Gigant_Character_BP_C",ToClassName="")" that is for the normal gigas, but there are also mod gigas, you need also this one "NPCReplacements=(FromClassName="Gigant_Character_BP_Core_C",ToClassName="")" and of course when you ingame do a wild dino wipe "admincheat destroywilddinos"
Whitewolfxs 2019 年 7 月 9 日 下午 1:59 
yeah tried that didn't seem to fix it.. overall unfortunatly we choose to remove extinctioncore
Elric Kvothe 2019 年 7 月 19 日 下午 2:43 
Yeah, not much you can do when the mod creator hasn't updated the mod in years. Best of luck on your next dino mod!
andre_jar 2019 年 8 月 28 日 下午 3:54 
If you use this code in your Game.ini the problem should be solved:
ConfigSubtractNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="CI_DinoSpawnEntries_BoneGiga_C",NPCSpawnEntries=((NPCsToSpawnStrings=("Gigant_Character_BP_C")),(NPCsToSpawnStrings=("Gigant_Character_BP_Core_C")),(NPCsToSpawnStrings=("Liquefied_Gigant_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Gigant_Character_BP_C"),(NPCClassString="Gigant_Character_BP_Core_C"),(NPCClassString="Liquefied_Gigant_Character_BP_C")))

It removes every giga spawn from eldritch isle without completely removing them from the map. The spawn entry "CI_DinoSpawnEntries_BoneGiga_C" seems to be broken with extinction core. I searched a little bit through the files. I also use a spawn entry to add them to the isle again without overspawning:
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="CI_DinoSpawnEntries_BoneDinos_C",NPCSpawnEntries=((AnEntryName="GigaSpawner", EntryWeight=0.1, NPCsToSpawnStrings=("Liquefied_Gigant_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Liquefied_Gigant_Character_BP_C", MaxPercentageOfDesiredNumToAllow=0.00075)))
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