安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I mean the remote controlled switch, not the sensor. Sensors seem to be fine.
As seen in the image, these kind switches don't form a connection line next to a wire. When put between two wires, they just "divide" the net into two unconnected graphs.
any switch that is off (even a vanilla switch) wont appear to connect.
in the picture the remote proximity sensor is red, so it's not transmitting a signal, so the remote switch will be off as there is no signal.
just make sure the channels are matching if you've been changing those settings, drag a pawn over to trigger it, the remote proximity sensor should turn green, and the remote switch should light up.
I've never noticed even vanilla switches had this counterintuitive quirk.