安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
I mean the remote controlled switch, not the sensor. Sensors seem to be fine.
As seen in the image, these kind switches don't form a connection line next to a wire. When put between two wires, they just "divide" the net into two unconnected graphs.
any switch that is off (even a vanilla switch) wont appear to connect.
in the picture the remote proximity sensor is red, so it's not transmitting a signal, so the remote switch will be off as there is no signal.
just make sure the channels are matching if you've been changing those settings, drag a pawn over to trigger it, the remote proximity sensor should turn green, and the remote switch should light up.
I've never noticed even vanilla switches had this counterintuitive quirk.