ARK: Survival Evolved

ARK: Survival Evolved

Meat Spoiler
 Denna tråd har blivit fäst, så den är troligtvis viktig
YMD  [utvecklare] 9 feb, 2016 @ 11:10
Updates
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Users please do not post here. Reserved only for change notes.
Senast ändrad av YMD; 4 mar, 2016 @ 19:51
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YMD  [utvecklare] 24 feb, 2016 @ 10:01 
Major Update Released:
- Rotten green color now.
- Meat Spoil time a little faster now, max inventory items increased by 20.
- Remade to work flawlessly with my Resource Stacks mod now.
YMD  [utvecklare] 24 feb, 2016 @ 19:53 
- Urgent fix for Meat to spoil with a check to prevent laggings.
- Meat spoil time will auto adjust to the server's settings.
- Lowered inventory size to 10 in order to spoil without laggings.
YMD  [utvecklare] 27 feb, 2016 @ 22:26 
- Recook to fix update errors for some players
- Inventory size up to 20
YMD  [utvecklare] 4 mar, 2016 @ 19:50 
- Better check for rotten meat stacking to work with my stacks mod.
YMD  [utvecklare] 5 mar, 2016 @ 22:47 
- Sound range adjusted slightly.
- Added check to enforce only relevant materials addable.
- Other minor changes.
YMD  [utvecklare] 11 mar, 2016 @ 22:28 
- Spoiler can now be picked back up.
- Music can now be disabled by server setting:
- Added new Server option to disable music under [JoanSpoiler] section:
DisableMusic=false
- Change above option to true to disable the music from spoiler.
YMD  [utvecklare] 19 mar, 2016 @ 3:06 
- Mod file size reduced.
- Added new server option to let admins divide down the spoiler's spoil times if they have adjusted the server's GlobalSpoilingTimeMultiplier higher. Default 0 or 1 is off.
Simply copy the server's value into this.
GlobalSpoilTimeMult=0.0
YMD  [utvecklare] 19 mar, 2016 @ 11:35 
- Removed server option GlobalSpoilTimeMult, not needed anymore.
- Now uses a different method to make spoiled meat without needing spoiling time multipliers, so it should work without issues even for servers with adjusted spoil timers.
YMD  [utvecklare] 19 mar, 2016 @ 12:24 
- Hotfix for an urgent bug in the new method.
YMD  [utvecklare] 19 mar, 2016 @ 14:20 
- Last Hotfix for an urgent bug in the new method.
Doublee (EE) 25 mar, 2016 @ 13:42 
- Mod file size decreased further.
YMD  [utvecklare] 8 apr, 2016 @ 2:57 
- Health and damage resistance increased.
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