Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
- Rotten green color now.
- Meat Spoil time a little faster now, max inventory items increased by 20.
- Remade to work flawlessly with my Resource Stacks mod now.
- Meat spoil time will auto adjust to the server's settings.
- Lowered inventory size to 10 in order to spoil without laggings.
- Inventory size up to 20
- Added check to enforce only relevant materials addable.
- Other minor changes.
- Music can now be disabled by server setting:
- Added new Server option to disable music under [JoanSpoiler] section:
DisableMusic=false
- Change above option to true to disable the music from spoiler.
- Added new server option to let admins divide down the spoiler's spoil times if they have adjusted the server's GlobalSpoilingTimeMultiplier higher. Default 0 or 1 is off.
Simply copy the server's value into this.
GlobalSpoilTimeMult=0.0
- Now uses a different method to make spoiled meat without needing spoiling time multipliers, so it should work without issues even for servers with adjusted spoil timers.