Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
- Rotten green color now.
- Meat Spoil time a little faster now, max inventory items increased by 20.
- Remade to work flawlessly with my Resource Stacks mod now.
- Meat spoil time will auto adjust to the server's settings.
- Lowered inventory size to 10 in order to spoil without laggings.
- Inventory size up to 20
- Added check to enforce only relevant materials addable.
- Other minor changes.
- Music can now be disabled by server setting:
- Added new Server option to disable music under [JoanSpoiler] section:
DisableMusic=false
- Change above option to true to disable the music from spoiler.
- Added new server option to let admins divide down the spoiler's spoil times if they have adjusted the server's GlobalSpoilingTimeMultiplier higher. Default 0 or 1 is off.
Simply copy the server's value into this.
GlobalSpoilTimeMult=0.0
- Now uses a different method to make spoiled meat without needing spoiling time multipliers, so it should work without issues even for servers with adjusted spoil timers.