Garry's Mod
SBEP Weapons/Entities/Vehicles FIXED REUPLOADED
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
David Ralphsky  [desarrollador] 8 AGO 2015 a las 0:17
Bugs and Errors
Got a script error? Post it here! Or whatever I dunno.

Known bugs:
1. Pretty much everything to do with the HoloPanel. This'd be due to the fact that it's not even remotely functional. When you spawn it, that hologram above the entity itself is pretty much the only thing in the code.

2. A lot of things are colored purple. This is due to Garry for some reason deciding that instead of just doing SetColor(255,255,255,255), now you have to do SetColor(Color(255,255,255,255)). Report them here, and I'll fix 'em.
Última edición por David Ralphsky; 8 AGO 2015 a las 10:27
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Mostrando 1-15 de 45 comentarios
Sajtgolyó51 9 AGO 2015 a las 8:57 
Grappling hook spams the hooks nonstop upon being spawned.
Sajtgolyó51 9 AGO 2015 a las 8:59 
When attached to Rotary Base while it spins, "Small Bomb Mount" becomes purple.
Sajtgolyó51 9 AGO 2015 a las 9:04 
[SBEP Entities] lua/entities/sf-maclightshell/cl_init.lua:15: bad argument #2 to 'GetInfoNum' (number expected, got no value)
1. GetInfoNum - [C]:-1
2. unknown - lua/entities/sf-maclightshell/cl_init.lua:15

Appears upon opening fire with Light MAC
Sajtgolyó51 9 AGO 2015 a las 9:06 
Also my friend's(and mine too) framerate drops to 30 and is limited to 31 whenever any of the MACs exist
Última edición por Sajtgolyó51; 9 AGO 2015 a las 9:07
David Ralphsky  [desarrollador] 9 AGO 2015 a las 9:39 
Thank you! Fixed Bomb mount being purple and maclightshell script error. I'll look into the grappling hook. I can't seem to replicate it. As for the MAC lag, that's probably due to all the lights on it. I'll see if I can optimize that at all.
David Ralphsky  [desarrollador] 9 AGO 2015 a las 10:18 
I don't think that's an issue with my addon. I'll do some tests.
Sajtgolyó51 9 AGO 2015 a las 14:15 
Publicado originalmente por David Ralphsky:
I don't think that's an issue with my addon. I'll do some tests.
Don't worry, it's just Kad being silly. :tgrin:
He's a slowpoke. He didn't even understand that this add-on adds only entities until I repeated it for him a thousand times.
Sajtgolyó51 10 AGO 2015 a las 8:32 
Smuggler panels become purple when I press the Use button on them
David Ralphsky  [desarrollador] 10 AGO 2015 a las 11:08 
Thank you. It should be fixed now.
Doom [GGaming] 11 AGO 2015 a las 5:49 
Ok the icon errors are fixed but the hoverbike rear panel turret still has an error.
Doom [GGaming] 11 AGO 2015 a las 10:25 
rear pannel turret has an error on it.
David Ralphsky  [desarrollador] 11 AGO 2015 a las 10:46 
Can you take a picture of it please?
pjaj 15 AGO 2015 a las 19:50 
the holo panel seems to work fine for me, I used wiremod to input a vector and it shows a red crosshair over what I'm looking at. not sure what the "testvalue1" and "testvalue2" do though. (edit: I am using the holopanel entity from the spawnmenu)
Última edición por pjaj; 16 AGO 2015 a las 22:07
pepitos 20 AGO 2015 a las 6:19 
why there is no vehicle tab ?
JO Tech 17 SEP 2015 a las 20:37 
When I am in game this addon causes this error reapetedly.

[ERROR] addons/sbep-master/lua/weapons/gmod_tool/stools/sbep_lift_designer.lua:446: attempt to perform arithmetic on field 'CVYaw' (a nil value)
1. fn - addons/sbep-master/lua/weapons/gmod_tool/stools/sbep_lift_designer.lua:446
2. unknown - addons/ulib/lua/ulib/shared/hook.lua:110
Última edición por JO Tech; 17 SEP 2015 a las 20:42
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