Garry's Mod

Garry's Mod

SBEP Weapons/Entities/Vehicles FIXED REUPLOADED
 This topic has been pinned, so it's probably important
David Ralphsky  [developer] Aug 8, 2015 @ 12:17am
Bugs and Errors
Got a script error? Post it here! Or whatever I dunno.

Known bugs:
1. Pretty much everything to do with the HoloPanel. This'd be due to the fact that it's not even remotely functional. When you spawn it, that hologram above the entity itself is pretty much the only thing in the code.

2. A lot of things are colored purple. This is due to Garry for some reason deciding that instead of just doing SetColor(255,255,255,255), now you have to do SetColor(Color(255,255,255,255)). Report them here, and I'll fix 'em.
Last edited by David Ralphsky; Aug 8, 2015 @ 10:27am
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Showing 1-15 of 45 comments
Sajtgolyó51 Aug 9, 2015 @ 8:57am 
Grappling hook spams the hooks nonstop upon being spawned.
Sajtgolyó51 Aug 9, 2015 @ 8:59am 
When attached to Rotary Base while it spins, "Small Bomb Mount" becomes purple.
Sajtgolyó51 Aug 9, 2015 @ 9:04am 
[SBEP Entities] lua/entities/sf-maclightshell/cl_init.lua:15: bad argument #2 to 'GetInfoNum' (number expected, got no value)
1. GetInfoNum - [C]:-1
2. unknown - lua/entities/sf-maclightshell/cl_init.lua:15

Appears upon opening fire with Light MAC
Sajtgolyó51 Aug 9, 2015 @ 9:06am 
Also my friend's(and mine too) framerate drops to 30 and is limited to 31 whenever any of the MACs exist
Last edited by Sajtgolyó51; Aug 9, 2015 @ 9:07am
David Ralphsky  [developer] Aug 9, 2015 @ 9:39am 
Thank you! Fixed Bomb mount being purple and maclightshell script error. I'll look into the grappling hook. I can't seem to replicate it. As for the MAC lag, that's probably due to all the lights on it. I'll see if I can optimize that at all.
David Ralphsky  [developer] Aug 9, 2015 @ 10:18am 
I don't think that's an issue with my addon. I'll do some tests.
Sajtgolyó51 Aug 9, 2015 @ 2:15pm 
Originally posted by David Ralphsky:
I don't think that's an issue with my addon. I'll do some tests.
Don't worry, it's just Kad being silly. :tgrin:
He's a slowpoke. He didn't even understand that this add-on adds only entities until I repeated it for him a thousand times.
Sajtgolyó51 Aug 10, 2015 @ 8:32am 
Smuggler panels become purple when I press the Use button on them
David Ralphsky  [developer] Aug 10, 2015 @ 11:08am 
Thank you. It should be fixed now.
Doom [GGaming] Aug 11, 2015 @ 5:49am 
Ok the icon errors are fixed but the hoverbike rear panel turret still has an error.
Doom [GGaming] Aug 11, 2015 @ 10:25am 
rear pannel turret has an error on it.
David Ralphsky  [developer] Aug 11, 2015 @ 10:46am 
Can you take a picture of it please?
pjaj Aug 15, 2015 @ 7:50pm 
the holo panel seems to work fine for me, I used wiremod to input a vector and it shows a red crosshair over what I'm looking at. not sure what the "testvalue1" and "testvalue2" do though. (edit: I am using the holopanel entity from the spawnmenu)
Last edited by pjaj; Aug 16, 2015 @ 10:07pm
pepitos Aug 20, 2015 @ 6:19am 
why there is no vehicle tab ?
JO Tech Sep 17, 2015 @ 8:37pm 
When I am in game this addon causes this error reapetedly.

[ERROR] addons/sbep-master/lua/weapons/gmod_tool/stools/sbep_lift_designer.lua:446: attempt to perform arithmetic on field 'CVYaw' (a nil value)
1. fn - addons/sbep-master/lua/weapons/gmod_tool/stools/sbep_lift_designer.lua:446
2. unknown - addons/ulib/lua/ulib/shared/hook.lua:110
Last edited by JO Tech; Sep 17, 2015 @ 8:42pm
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