Garry's Mod

Garry's Mod

SBEP Weapons/Entities/Vehicles FIXED REUPLOADED
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David Ralphsky  [ontwikkelaar] 8 aug 2015 om 0:17
Bugs and Errors
Got a script error? Post it here! Or whatever I dunno.

Known bugs:
1. Pretty much everything to do with the HoloPanel. This'd be due to the fact that it's not even remotely functional. When you spawn it, that hologram above the entity itself is pretty much the only thing in the code.

2. A lot of things are colored purple. This is due to Garry for some reason deciding that instead of just doing SetColor(255,255,255,255), now you have to do SetColor(Color(255,255,255,255)). Report them here, and I'll fix 'em.
Laatst bewerkt door David Ralphsky; 8 aug 2015 om 10:27
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1-15 van 45 reacties weergegeven
Grappling hook spams the hooks nonstop upon being spawned.
When attached to Rotary Base while it spins, "Small Bomb Mount" becomes purple.
[SBEP Entities] lua/entities/sf-maclightshell/cl_init.lua:15: bad argument #2 to 'GetInfoNum' (number expected, got no value)
1. GetInfoNum - [C]:-1
2. unknown - lua/entities/sf-maclightshell/cl_init.lua:15

Appears upon opening fire with Light MAC
Also my friend's(and mine too) framerate drops to 30 and is limited to 31 whenever any of the MACs exist
Laatst bewerkt door Sajtgolyó51; 9 aug 2015 om 9:07
David Ralphsky  [ontwikkelaar] 9 aug 2015 om 9:39 
Thank you! Fixed Bomb mount being purple and maclightshell script error. I'll look into the grappling hook. I can't seem to replicate it. As for the MAC lag, that's probably due to all the lights on it. I'll see if I can optimize that at all.
David Ralphsky  [ontwikkelaar] 9 aug 2015 om 10:18 
I don't think that's an issue with my addon. I'll do some tests.
Origineel geplaatst door David Ralphsky:
I don't think that's an issue with my addon. I'll do some tests.
Don't worry, it's just Kad being silly. :tgrin:
He's a slowpoke. He didn't even understand that this add-on adds only entities until I repeated it for him a thousand times.
Smuggler panels become purple when I press the Use button on them
David Ralphsky  [ontwikkelaar] 10 aug 2015 om 11:08 
Thank you. It should be fixed now.
Ok the icon errors are fixed but the hoverbike rear panel turret still has an error.
rear pannel turret has an error on it.
David Ralphsky  [ontwikkelaar] 11 aug 2015 om 10:46 
Can you take a picture of it please?
the holo panel seems to work fine for me, I used wiremod to input a vector and it shows a red crosshair over what I'm looking at. not sure what the "testvalue1" and "testvalue2" do though. (edit: I am using the holopanel entity from the spawnmenu)
Laatst bewerkt door pjaj; 16 aug 2015 om 22:07
why there is no vehicle tab ?
When I am in game this addon causes this error reapetedly.

[ERROR] addons/sbep-master/lua/weapons/gmod_tool/stools/sbep_lift_designer.lua:446: attempt to perform arithmetic on field 'CVYaw' (a nil value)
1. fn - addons/sbep-master/lua/weapons/gmod_tool/stools/sbep_lift_designer.lua:446
2. unknown - addons/ulib/lua/ulib/shared/hook.lua:110
Laatst bewerkt door JO Tech; 17 sep 2015 om 20:42
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