Garry's Mod
SBEP Weapons/Entities/Vehicles FIXED REUPLOADED
 Acest topic a fost fixat, deci probabil este important
David Ralphsky  [dezvoltator] 8 aug. 2015 la 0:17
Bugs and Errors
Got a script error? Post it here! Or whatever I dunno.

Known bugs:
1. Pretty much everything to do with the HoloPanel. This'd be due to the fact that it's not even remotely functional. When you spawn it, that hologram above the entity itself is pretty much the only thing in the code.

2. A lot of things are colored purple. This is due to Garry for some reason deciding that instead of just doing SetColor(255,255,255,255), now you have to do SetColor(Color(255,255,255,255)). Report them here, and I'll fix 'em.
Editat ultima dată de David Ralphsky; 8 aug. 2015 la 10:27
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Grappling hook spams the hooks nonstop upon being spawned.
When attached to Rotary Base while it spins, "Small Bomb Mount" becomes purple.
[SBEP Entities] lua/entities/sf-maclightshell/cl_init.lua:15: bad argument #2 to 'GetInfoNum' (number expected, got no value)
1. GetInfoNum - [C]:-1
2. unknown - lua/entities/sf-maclightshell/cl_init.lua:15

Appears upon opening fire with Light MAC
Also my friend's(and mine too) framerate drops to 30 and is limited to 31 whenever any of the MACs exist
Editat ultima dată de Sajtgolyó51; 9 aug. 2015 la 9:07
David Ralphsky  [dezvoltator] 9 aug. 2015 la 9:39 
Thank you! Fixed Bomb mount being purple and maclightshell script error. I'll look into the grappling hook. I can't seem to replicate it. As for the MAC lag, that's probably due to all the lights on it. I'll see if I can optimize that at all.
David Ralphsky  [dezvoltator] 9 aug. 2015 la 10:18 
I don't think that's an issue with my addon. I'll do some tests.
Postat inițial de David Ralphsky:
I don't think that's an issue with my addon. I'll do some tests.
Don't worry, it's just Kad being silly. :tgrin:
He's a slowpoke. He didn't even understand that this add-on adds only entities until I repeated it for him a thousand times.
Smuggler panels become purple when I press the Use button on them
David Ralphsky  [dezvoltator] 10 aug. 2015 la 11:08 
Thank you. It should be fixed now.
Ok the icon errors are fixed but the hoverbike rear panel turret still has an error.
rear pannel turret has an error on it.
David Ralphsky  [dezvoltator] 11 aug. 2015 la 10:46 
Can you take a picture of it please?
pjaj 15 aug. 2015 la 19:50 
the holo panel seems to work fine for me, I used wiremod to input a vector and it shows a red crosshair over what I'm looking at. not sure what the "testvalue1" and "testvalue2" do though. (edit: I am using the holopanel entity from the spawnmenu)
Editat ultima dată de pjaj; 16 aug. 2015 la 22:07
pepitos 20 aug. 2015 la 6:19 
why there is no vehicle tab ?
JO Tech 17 sept. 2015 la 20:37 
When I am in game this addon causes this error reapetedly.

[ERROR] addons/sbep-master/lua/weapons/gmod_tool/stools/sbep_lift_designer.lua:446: attempt to perform arithmetic on field 'CVYaw' (a nil value)
1. fn - addons/sbep-master/lua/weapons/gmod_tool/stools/sbep_lift_designer.lua:446
2. unknown - addons/ulib/lua/ulib/shared/hook.lua:110
Editat ultima dată de JO Tech; 17 sept. 2015 la 20:42
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