RimWorld

RimWorld

Protocol Anomaly: Syndicate
 This topic has been pinned, so it's probably important
ghastlyskull  [developer] Sep 9 @ 8:23am
Suggestions
Feel free to put your suggestions on possible additions into the mod
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Showing 1-4 of 4 comments
could you make that big plasma sword an item
The God Oct 4 @ 12:00pm 
Maybe make an option for the exodus syndicate to not hate every custom faction? Mainly cause it breaks with gravships but also it works in a very weird way, I can still do and get their quests but for no benefit cause it always goes back to 0
Would you please consider releasing a version of this mod that doesn't have a corporate structure as its background? I like what the mod does, but its fluff turns Horax from an all-powerful god of evil into a lolcow to be farmed for fun and profit, which destroys any last semblance of horror in the DLC. Maybe you could keep all the functionality of this mod, but rewrite the descriptions to something like the SCP Foundation, or some similar group or agency that opposes entities like Horax from a scientific standpoint. I think this wouldn't even require all that much effort, since pretty much everything you have on offer here is easy to translate into the SCP universe - the corpo troops would become MTFs with all their advanced gear, the corpo ranks would become research clearance levels, and the buildings would be tech the Foundation came up with to contain Horax' influence.
ghastlyskull  [developer] Oct 5 @ 1:16pm 
Originally posted by Sumatris:
Would you please consider releasing a version of this mod that doesn't have a corporate structure as its background? I like what the mod does, but its fluff turns Horax from an all-powerful god of evil into a lolcow to be farmed for fun and profit, which destroys any last semblance of horror in the DLC. Maybe you could keep all the functionality of this mod, but rewrite the descriptions to something like the SCP Foundation, or some similar group or agency that opposes entities like Horax from a scientific standpoint. I think this wouldn't even require all that much effort, since pretty much everything you have on offer here is easy to translate into the SCP universe - the corpo troops would become MTFs with all their advanced gear, the corpo ranks would become research clearance levels, and the buildings would be tech the Foundation came up with to contain Horax' influence.

I’ll consider it, but I can see how the faction’s description might come across that way. The goal was actually to make it similar to the SCP Foundation, just with a RimWorld twist. Overall, it’s meant to be an organization of survivors focused on containing or eliminating major threats (mostly operating in the shadows).

There are definitely some parts where the Syndicate takes advantage of things, but that’s similar to how the SCP Foundation handles certain anomalies too. The early ranks are more militaristic since those members have hands-on experience fighting anomalies, while the later ranks shift toward a more scientific approach as they learn and adapt from what they have faced.
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