Slay the Spire

Slay the Spire

Koakuma(Updated English version)
Sagil 30 maj, 2024 @ 0:46
Bugs
Basic strikes are not tagged as strikes, meaning artefacts like Strike Dummy don't function.
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はと  [utvecklare] 1 jun, 2024 @ 8:37 
fixed
Nomand 1 jun, 2024 @ 10:24 
In the english translation, the card Scarlet Underworld says it applies Weak to all enemies if it is the first card played for the turn, but it actually applies Vulnerable.
AgentPhil 12 jun, 2024 @ 22:44 
With the amount of mods I have installed, cards that get cards from other classes don't seem to be the most stable.
Mods in stacktrace:
- Koakuma (0.0.9)
Cause:
java.lang.NullPointerException
at KOAmod.CardPoolKOA.getXRandomAllclassCardsC(CardPoolKOA.java:249)
at actions_KOA.SelectCardCostAction.update(SelectCardCostAction.java:37)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
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