Slay the Spire

Slay the Spire

Koakuma(Updated English version)
Bugs
Basic strikes are not tagged as strikes, meaning artefacts like Strike Dummy don't function.
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はと  [ontwikkelaar] 1 jun 2024 om 8:37 
fixed
In the english translation, the card Scarlet Underworld says it applies Weak to all enemies if it is the first card played for the turn, but it actually applies Vulnerable.
With the amount of mods I have installed, cards that get cards from other classes don't seem to be the most stable.
Mods in stacktrace:
- Koakuma (0.0.9)
Cause:
java.lang.NullPointerException
at KOAmod.CardPoolKOA.getXRandomAllclassCardsC(CardPoolKOA.java:249)
at actions_KOA.SelectCardCostAction.update(SelectCardCostAction.java:37)
at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:179)
at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532)
at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
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