RimWorld
WVC - Ultra Expansion II
 Ten wątek został przypięty, więc pewnie jest ważny
Sergkart  [producent] 6 grudnia 2023 o 21:22
Suggestions
Topics for any suggestions, be it balance, new mechanics, etc.
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Wyświetlanie 1-14 z 14 komentarzy
demonking100 16 grudnia 2023 o 19:17 
Grey Goo grenade if possible reduce the effectiveness of armor and a damage over time. I say if possible because I don't really know what is possible to mod in rimworld
Sergkart  [producent] 17 grudnia 2023 o 2:53 
Początkowo opublikowane przez demonking100:
Grey Goo grenade if possible reduce the effectiveness of armor and a damage over time. I say if possible because I don't really know what is possible to mod in rimworld

Maybe in the future.
hovershift 29 grudnia 2023 o 20:52 
i saw something funny in my playthrought and gave me an idea, would it be possible for you to add an "robot" that collects the material and produces stuff? example an mechtech recycler having a little robot to work there and only there.
https://imgur.com/a/aYGlBuw something like this?
Sergkart  [producent] 29 grudnia 2023 o 21:01 
Początkowo opublikowane przez hovershift:
i saw something funny in my playthrought and gave me an idea, would it be possible for you to add an "robot" that collects the material and produces stuff? example an mechtech recycler having a little robot to work there and only there.
https://imgur.com/a/aYGlBuw something like this?

That's a pretty big task for a pretty small element of immersion. It's unlikely that this will appear at all, at least not until I finish the custom mech AI for Work Modes.
Mismagius 30 grudnia 2023 o 23:01 
i know you removed some duplicate stuff but can you at least add back the double hospital bed if it isn't already in the mod?
Sergkart  [producent] 30 grudnia 2023 o 23:23 
Początkowo opublikowane przez Mismagius:
i know you removed some duplicate stuff but can you at least add back the double hospital bed if it isn't already in the mod?

Double hospital bed? Do you mean regenerating spot? Instead, there is now a more balanced version: “Ultratech double bed”. This is a regular bed, but it's a little better than the vanilla hospital bed.

A more advanced version will appear when I finish the texture for it.
Ostatnio edytowany przez: Sergkart; 30 grudnia 2023 o 23:26
Mismagius 31 grudnia 2023 o 1:13 
yeah thats what i meant, i forgot the name. and well ok then.
hovershift 2 stycznia 2024 o 15:18 
can you buff the drill or add an option to buff it? for a piece of high mechtech it produces not enough and nto fast enough
Sergkart  [producent] 2 stycznia 2024 o 23:48 
Początkowo opublikowane przez hovershift:
can you buff the drill or add an option to buff it? for a piece of high mechtech it produces not enough and nto fast enough

Ok, in next update.
Mismagius 8 lutego 2024 o 19:24 
how about some mechanoid armor upgrades? you know, that function like the skin implants that give extra armor but for mechanoids?
Sergkart  [producent] 8 lutego 2024 o 19:46 
Początkowo opublikowane przez Mismagius:
how about some mechanoid armor upgrades? you know, that function like the skin implants that give extra armor but for mechanoids?

OK. I'll see what I can do about it, maybe I'll add it in the next update.
Mismagius 8 lutego 2024 o 20:56 
alright then. and i wouldn't bother with heat armor since its already at max and normally the defense cap is 200
Ducky 22 grudnia 2024 o 10:40 
is there any possibility of changing the floor lamps so that you can choose the shape with the drop down menu? having them randomly be different shapes is... not great (unless theres a mod conflict causing it)
Sergkart  [producent] 22 grudnia 2024 o 10:57 
Początkowo opublikowane przez Ducky:
is there any possibility of changing the floor lamps so that you can choose the shape with the drop down menu? having them randomly be different shapes is... not great (unless theres a mod conflict causing it)

Only if you manually remove unwanted textures.
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