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Laporkan kesalahan penerjemahan
Steps to reproduce:
Step 1. Craft Item Box
Step 2. Put item (I used plastic) in box.
Step 3. Put more of same item in box.
Crash.
"Error while reading a message from server.
Exception thrown while reading segment EntityEvent at position 32.
Inner exception: Message byte position incorrect after reading an event for the entity "Item Box (ID: 1274)" (ID 1274). The previous entity was "Fabricator (ID: 50)" (ID 50) Read 784 bits, expected message length was 152 bits."
但是取出7个之后,相应的计数减少但箱子中没有刷新出物品
手上拿着箱子使用快捷键或者是双击的方法往里面存超过7个东西
箱子里只有7个物品,计数为0,物品直接消失
Error while reading a message from server.
Exception thrown while reading segment EntityEventInitial at position 32.
Inner exception: Message byte position incorrect after reading an event for the entity "物品箱 (ID: 2983)" (ID 2983). The previous entity was "光学组件 (ID: 2216)" (ID 2216) Read 608 bits, expected message length was 56 bits.
at Barotrauma.Networking.ClientEntityEventManager.Read(ServerNetSegment type, IReadMessage msg, Single sendingTime) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Networking\NetEntityEvent\ClientEntityEventManager.cs:line 233
at Barotrauma.Networking.GameClient.<>c__DisplayClass119_0.<ReadIngameUpdate>b__0(ServerNetSegment segment, IReadMessage inc) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Networking\GameClient.cs:line 2142
at Barotrauma.Networking.SegmentTableReader`1.Read(IReadMessage msg, SegmentDataReader segmentDataReader, ExceptionHandler exceptionHandler) in <DEV>\Barotrauma\BarotraumaShared\SharedSource\Utils\SegmentTable.cs:line 296
打開艦編輯器或是開多人房間
然後按主菜單或是返回
遊戲會CRASH
CRASH REPORT看這邊的最底留言
https://github.com/Regalis11/Barotrauma/issues/12021